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*Pathfinder & Starfinder
OFFICAL ERRATA: Hit points *DO NOT* change in polymorph
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<blockquote data-quote="Will" data-source="post: 1424391" data-attributes="member: 5566"><p>Rangerjohn:</p><p></p><p>Er, missing the point with 'or cast featherfall.' I'm pointing out _flexibility_. Yes, it'd be nice to have featherfall... but what if you didn't cast it? Having polymorph means you can use Fly/Featherfall/Disguise/Burrowing/whatever without knowing you are going to need it ahead of time.</p><p></p><p>As for underwater and verbal... true, but if you are a sorcerer you might want Still so you can do that on the fly.</p><p></p><p>True about special qualities (darkvision, et al). This is one of the parts that really annoys me, frankly. I'd much rather have a player use Scent and other extraordinary abilities rather than moving ability scores around.</p><p></p><p>Just not things like fast healing. Of course, personally, I disagree with placing fast healing and regeneration as Extraordinary abilities. Me, I think they are supernatural...</p><p></p><p>Another use of the spell I just thought of... an effective enlarge/reduce. Halfling - Giant. Woo.</p><p></p><p>And as for time limits... so? Yes, it's not a long term illusion. But it's a highly versatile spell. What more do you want out of a 4th level spell?</p></blockquote><p></p>
[QUOTE="Will, post: 1424391, member: 5566"] Rangerjohn: Er, missing the point with 'or cast featherfall.' I'm pointing out _flexibility_. Yes, it'd be nice to have featherfall... but what if you didn't cast it? Having polymorph means you can use Fly/Featherfall/Disguise/Burrowing/whatever without knowing you are going to need it ahead of time. As for underwater and verbal... true, but if you are a sorcerer you might want Still so you can do that on the fly. True about special qualities (darkvision, et al). This is one of the parts that really annoys me, frankly. I'd much rather have a player use Scent and other extraordinary abilities rather than moving ability scores around. Just not things like fast healing. Of course, personally, I disagree with placing fast healing and regeneration as Extraordinary abilities. Me, I think they are supernatural... Another use of the spell I just thought of... an effective enlarge/reduce. Halfling - Giant. Woo. And as for time limits... so? Yes, it's not a long term illusion. But it's a highly versatile spell. What more do you want out of a 4th level spell? [/QUOTE]
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OFFICAL ERRATA: Hit points *DO NOT* change in polymorph
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