Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Official Campaign Setting Roll Call
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="R_J_K75" data-source="post: 8053339" data-attributes="member: 6921294"><p>Well, you're not <em>wrong</em>....</p><p><span style="font-size: 10px">(The info below can be found here: <a href="https://en.wikipedia.org/wiki/The_Keep_on_the_Borderlands" target="_blank">The Keep on the Borderlands - Wikipedia</a>)</span></p><p></p><p>Wikki: When <em><a href="https://en.wikipedia.org/wiki/The_Grand_Duchy_of_Karameikos" target="_blank">The Grand Duchy of Karameikos</a></em> edition of the Gazetteer series was published, the Keep was given a specific location in the Known World of <a href="https://en.wikipedia.org/wiki/Mystara" target="_blank">Mystara</a>, in the Atlan Tepe Mountain region in northern <a href="https://en.wikipedia.org/wiki/Karameikos" target="_blank">Karameikos</a>.</p><p></p><p>Wikki: A sequel was released in 1999, <em><a href="https://en.wikipedia.org/wiki/Return_to_the_Keep_on_the_Borderlands" target="_blank">Return to the Keep on the Borderlands</a></em> for <a href="https://en.wikipedia.org/wiki/Editions_of_Dungeons_%26_Dragons#Advanced_Dungeons_&_Dragons_2nd_edition" target="_blank">2nd edition <em>AD&D</em></a>. The original B2 publication was generic in terms of setting, while the 1999 <em>Return</em> module placed the Keep in <a href="https://en.wikipedia.org/wiki/Yeomanry_(Greyhawk)" target="_blank">Yeomanry</a>, making it a canonical location in the <em><a href="https://en.wikipedia.org/wiki/World_of_Greyhawk" target="_blank">World of Greyhawk</a></em>. The placement of the Keep in Greyhawk did not match many details in the sequel, such as several non-Greyhawk deities, nations, and peoples. At least two of the non-player character descriptions refer to details from the <a href="https://en.wikipedia.org/wiki/Mystara" target="_blank">Mystara</a> setting rather than Greyhawk.</p><p></p><p>Wikki: In September 2010, the module was re-released for <a href="https://en.wikipedia.org/wiki/D%26D_4th_Edition" target="_blank">D&D 4th Edition</a> by <a href="https://en.wikipedia.org/wiki/Wizards_of_the_Coast" target="_blank">Wizards of the Coast</a> for use in the weekly <a href="https://en.wikipedia.org/w/index.php?title=D%26D_Encounters&action=edit&redlink=1" target="_blank">D&D Encounters</a> sessions. Like the original, this revised module was designed for use with the contemporaneously released <em>Dungeons & Dragons Fantasy Roleplaying Game</em> boxed set for <a href="https://en.wikipedia.org/w/index.php?title=D%26D_Essentials&action=edit&redlink=1" target="_blank">D&D Essentials</a>, which is oriented towards the beginning player. This time, <em>The Keep on the Borderlands</em> is set in the <em>D&D</em> base world of the <a href="https://en.wikipedia.org/wiki/Nentir_Vale" target="_blank">Nentir Vale</a>, in an area known as the <a href="https://en.wikipedia.org/w/index.php?title=Chaos_Scar&action=edit&redlink=1" target="_blank">Chaos Scar</a>.</p><p></p><p>There's also the 2001 novel that's set in Greyhawk.</p><p></p><p></p><p></p><p></p><p>Once again, not <em>wrong</em>....</p><p><span style="font-size: 10px">(See: <a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread" target="_blank">The Isle of Dread - Wikipedia</a>)</span></p><p></p><p>Wikki: The adventure was loosely based on <em><a href="https://en.wikipedia.org/wiki/King_Kong_(1933_film)" target="_blank">King Kong</a></em>,<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-TomMWoTC-1" target="_blank">[1]</a> and came with a fairly detailed (for its time) map of a setting then called the Known World,<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-TomMWoTC-1" target="_blank">[1]</a> showing at least fifteen distinct nations on the mainland to the north, as well as much of the Sea of Dread in which the Isle of Dread could be found.<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-RPGnet-4" target="_blank">[4]</a> These nations each received a paragraph or so of description near the beginning of the module.</p><p></p><p>The Sea of Dread is due south from Ierendi & The Minrothad Guilds. The Isle is part of an archipelago of islands, the name of wich escapes me.</p><p></p><p><span style="font-size: 22px"><strong> In other works </strong></span><span style="font-size: 10px">(Again, see:<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread" target="_blank">The Isle of Dread - Wikipedia</a>)</span></p><p>Wikki: The Isle is also a minor encounter area in the later adventure <em><a href="https://en.wikipedia.org/wiki/Lathan%27s_Gold" target="_blank">Lathan's Gold</a></em>,<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-13" target="_blank">[13]</a> and receives some further mention in several later <em>D&D</em> products such as the <em>Poor Wizard's Almanac</em> series.</p><p></p><p>Wikki: Issue No. 114 of <em><a href="https://en.wikipedia.org/wiki/Dungeon_(magazine)" target="_blank">Dungeon</a></em> magazine features an update on the Isle of Dread as a <em>Greyhawk</em> setting, a remake-sequel to <em>The Isle of Dread</em> entitled <em>Torrents of Dread</em>,<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-14" target="_blank">[14]</a> and a poster-style map of the island, as well some smaller surrounding islands.<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-RPGnet-4" target="_blank">[4]</a></p><p></p><p>Wikki: In this update, the island was located in the Densac Gulf, a region bordered by the Azure Sea to the north, the Pearl Sea to the south, the <a href="https://en.wikipedia.org/wiki/Amedio_Jungle" target="_blank">Amedio Jungle</a> to the west, and Hepmonaland to the east. This large expanse of ocean contains several island chains, one of which is the Isle of Dread itself. The update details a kopru plot that destroyed the city of the original <a href="https://en.wikipedia.org/wiki/Olman_(Greyhawk)" target="_blank">Olman</a> settlers through the power of a giant black pearl imbued with the influence of <a href="https://en.wikipedia.org/wiki/Demogorgon_(Dungeons_%26_Dragons)" target="_blank">Demogorgon</a>, the demonic god of the kopru. The isle has become a mad collection of kopru, other aquatic races, demonic beings, dinosaurs, and savage Olman natives.<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-15" target="_blank">[15]</a></p><p></p><p>Wikki: In the announcement for <em>Dungeon'</em>s <em><a href="https://en.wikipedia.org/wiki/Savage_Tide" target="_blank">Savage Tide</a></em> <a href="https://en.wikipedia.org/wiki/Adventure_Path" target="_blank">Adventure Path</a>, <a href="https://en.wikipedia.org/wiki/Erik_Mona" target="_blank">Erik Mona</a> mentioned that the Isle will be prominently featured in <em>Savage Tide</em>. Though most place names and other such references will be to the <em>World of Greyhawk</em> setting, Mona has stated that there will also be a number of <em>Mystara</em> references, in something of an <a href="https://en.wikipedia.org/wiki/Homage_(arts)" target="_blank">homage</a> to the Isle's roots.</p><p></p><p>Wikki: The first <em>Savage Tide</em> adventure set on the Isle of Dread is "Here There Be Monsters", found in <em>Dungeon</em> No. 142 (January 2007). The Isle of Dread remains the setting for the next three adventures: "Tides of Dread," in issue No. 143; "The Lightless Depths," in issue No. 144; and "City of Broken Idols," in issue No. 145.</p><p></p><p>Wikki: The <em>D&D</em> 4th edition supplement <em>Manual of the Planes</em> (2008) establishes the Isle of Dread as a location in the Feywild (a parallel plane dominated by faeries and unspoiled natural life) as part of its general reorganisation of the D&D cosmos.</p><p></p><p>Wikki: The <em>D&D</em> 5th edition <em>Dungeon Master Guide</em> (2014) places the Isle of Dread in the Plane of Water, though it mentions that the island has the ability to appear in the Material Plane.<a href="https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-16" target="_blank">[16]</a></p></blockquote><p></p><p>That Isle of Dread sure gets around.</p><p>[/QUOTE]</p>
[QUOTE="R_J_K75, post: 8053339, member: 6921294"] Well, you're not [I]wrong[/I].... [SIZE=2](The info below can be found here: [URL='https://en.wikipedia.org/wiki/The_Keep_on_the_Borderlands']The Keep on the Borderlands - Wikipedia[/URL])[/SIZE] Wikki: When [I][URL='https://en.wikipedia.org/wiki/The_Grand_Duchy_of_Karameikos']The Grand Duchy of Karameikos[/URL][/I] edition of the Gazetteer series was published, the Keep was given a specific location in the Known World of [URL='https://en.wikipedia.org/wiki/Mystara']Mystara[/URL], in the Atlan Tepe Mountain region in northern [URL='https://en.wikipedia.org/wiki/Karameikos']Karameikos[/URL]. Wikki: A sequel was released in 1999, [I][URL='https://en.wikipedia.org/wiki/Return_to_the_Keep_on_the_Borderlands']Return to the Keep on the Borderlands[/URL][/I] for [URL='https://en.wikipedia.org/wiki/Editions_of_Dungeons_%26_Dragons#Advanced_Dungeons_&_Dragons_2nd_edition']2nd edition [I]AD&D[/I][/URL]. The original B2 publication was generic in terms of setting, while the 1999 [I]Return[/I] module placed the Keep in [URL='https://en.wikipedia.org/wiki/Yeomanry_(Greyhawk)']Yeomanry[/URL], making it a canonical location in the [I][URL='https://en.wikipedia.org/wiki/World_of_Greyhawk']World of Greyhawk[/URL][/I]. The placement of the Keep in Greyhawk did not match many details in the sequel, such as several non-Greyhawk deities, nations, and peoples. At least two of the non-player character descriptions refer to details from the [URL='https://en.wikipedia.org/wiki/Mystara']Mystara[/URL] setting rather than Greyhawk. Wikki: In September 2010, the module was re-released for [URL='https://en.wikipedia.org/wiki/D%26D_4th_Edition']D&D 4th Edition[/URL] by [URL='https://en.wikipedia.org/wiki/Wizards_of_the_Coast']Wizards of the Coast[/URL] for use in the weekly [URL='https://en.wikipedia.org/w/index.php?title=D%26D_Encounters&action=edit&redlink=1']D&D Encounters[/URL] sessions. Like the original, this revised module was designed for use with the contemporaneously released [I]Dungeons & Dragons Fantasy Roleplaying Game[/I] boxed set for [URL='https://en.wikipedia.org/w/index.php?title=D%26D_Essentials&action=edit&redlink=1']D&D Essentials[/URL], which is oriented towards the beginning player. This time, [I]The Keep on the Borderlands[/I] is set in the [I]D&D[/I] base world of the [URL='https://en.wikipedia.org/wiki/Nentir_Vale']Nentir Vale[/URL], in an area known as the [URL='https://en.wikipedia.org/w/index.php?title=Chaos_Scar&action=edit&redlink=1']Chaos Scar[/URL]. There's also the 2001 novel that's set in Greyhawk. Once again, not [I]wrong[/I].... [SIZE=2](See: [URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread']The Isle of Dread - Wikipedia[/URL])[/SIZE] Wikki: The adventure was loosely based on [I][URL='https://en.wikipedia.org/wiki/King_Kong_(1933_film)']King Kong[/URL][/I],[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-TomMWoTC-1'][1][/URL] and came with a fairly detailed (for its time) map of a setting then called the Known World,[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-TomMWoTC-1'][1][/URL] showing at least fifteen distinct nations on the mainland to the north, as well as much of the Sea of Dread in which the Isle of Dread could be found.[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-RPGnet-4'][4][/URL] These nations each received a paragraph or so of description near the beginning of the module. The Sea of Dread is due south from Ierendi & The Minrothad Guilds. The Isle is part of an archipelago of islands, the name of wich escapes me. [SIZE=6][B] In other works [/B][/SIZE][SIZE=2](Again, see:[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread']The Isle of Dread - Wikipedia[/URL])[/SIZE] Wikki: The Isle is also a minor encounter area in the later adventure [I][URL='https://en.wikipedia.org/wiki/Lathan%27s_Gold']Lathan's Gold[/URL][/I],[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-13'][13][/URL] and receives some further mention in several later [I]D&D[/I] products such as the [I]Poor Wizard's Almanac[/I] series. Wikki: Issue No. 114 of [I][URL='https://en.wikipedia.org/wiki/Dungeon_(magazine)']Dungeon[/URL][/I] magazine features an update on the Isle of Dread as a [I]Greyhawk[/I] setting, a remake-sequel to [I]The Isle of Dread[/I] entitled [I]Torrents of Dread[/I],[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-14'][14][/URL] and a poster-style map of the island, as well some smaller surrounding islands.[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-RPGnet-4'][4][/URL] Wikki: In this update, the island was located in the Densac Gulf, a region bordered by the Azure Sea to the north, the Pearl Sea to the south, the [URL='https://en.wikipedia.org/wiki/Amedio_Jungle']Amedio Jungle[/URL] to the west, and Hepmonaland to the east. This large expanse of ocean contains several island chains, one of which is the Isle of Dread itself. The update details a kopru plot that destroyed the city of the original [URL='https://en.wikipedia.org/wiki/Olman_(Greyhawk)']Olman[/URL] settlers through the power of a giant black pearl imbued with the influence of [URL='https://en.wikipedia.org/wiki/Demogorgon_(Dungeons_%26_Dragons)']Demogorgon[/URL], the demonic god of the kopru. The isle has become a mad collection of kopru, other aquatic races, demonic beings, dinosaurs, and savage Olman natives.[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-15'][15][/URL] Wikki: In the announcement for [I]Dungeon'[/I]s [I][URL='https://en.wikipedia.org/wiki/Savage_Tide']Savage Tide[/URL][/I] [URL='https://en.wikipedia.org/wiki/Adventure_Path']Adventure Path[/URL], [URL='https://en.wikipedia.org/wiki/Erik_Mona']Erik Mona[/URL] mentioned that the Isle will be prominently featured in [I]Savage Tide[/I]. Though most place names and other such references will be to the [I]World of Greyhawk[/I] setting, Mona has stated that there will also be a number of [I]Mystara[/I] references, in something of an [URL='https://en.wikipedia.org/wiki/Homage_(arts)']homage[/URL] to the Isle's roots. Wikki: The first [I]Savage Tide[/I] adventure set on the Isle of Dread is "Here There Be Monsters", found in [I]Dungeon[/I] No. 142 (January 2007). The Isle of Dread remains the setting for the next three adventures: "Tides of Dread," in issue No. 143; "The Lightless Depths," in issue No. 144; and "City of Broken Idols," in issue No. 145. Wikki: The [I]D&D[/I] 4th edition supplement [I]Manual of the Planes[/I] (2008) establishes the Isle of Dread as a location in the Feywild (a parallel plane dominated by faeries and unspoiled natural life) as part of its general reorganisation of the D&D cosmos. Wikki: The [I]D&D[/I] 5th edition [I]Dungeon Master Guide[/I] (2014) places the Isle of Dread in the Plane of Water, though it mentions that the island has the ability to appear in the Material Plane.[URL='https://en.wikipedia.org/wiki/The_Isle_of_Dread#cite_note-16'][16][/URL] [/QUOTE] That Isle of Dread sure gets around. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Official Campaign Setting Roll Call
Top