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<blockquote data-quote="steeldragons" data-source="post: 6327241" data-attributes="member: 92511"><p>I'm aware of that. And that's fine. You seem to have missed my point. Yes, it does make sense for <em>Spare the Dying.</em> If that's necromancy, then make the<em> spells </em>dealing with "the energies of life and death" <em>necromancy </em>spells. Not some evocation...and some conjuration...and whatever else. (I don't have it in front of me, but I think I saw Restoration -or some other "healing" spell- was listed as a transmutation?) PICK one!</p><p></p><p></p><p></p><p>It's "unfair" that I like what they've done? That I think appealing to both groups is a<em> good</em> thing? That's unfair to you? </p><p></p><p></p><p></p><p>The cleric holy symbol has always been a D&D trope. Cleric's need their symbol )in many/most games) to cast their spells. Always have. I didn't say anything about that. </p><p></p><p>The wizards with staffs and wands...yeah, it's a fantasy trope. But they were never something in the game of D&D as something you could use in spellcasting until the "implement" rules of recent times...which was obviously an attempt to invite fans [jump on the wagon] of Harry Potter world/series/books/movies/magic. I have no qualms about it. D&D has always (and usually obviously) borrowed from current/popular cultural fantasy sources of its edition's era. But I'm not going to pretend it isn't a "thing"/doesn't exist/the introduction of casting implements just occurred in a vacuum.</p><p></p><p></p><p></p><p>Again, I think you're [somehow] missing my point. This seems to indicate you believe that the addition of MORE spellcasters and MORE spells, inserted into a single rambling alphabetical list is going to somehow be clearer/easier to use? I'll just disagree and leave it at that.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6327241, member: 92511"] I'm aware of that. And that's fine. You seem to have missed my point. Yes, it does make sense for [I]Spare the Dying.[/I] If that's necromancy, then make the[I] spells [/I]dealing with "the energies of life and death" [I]necromancy [/I]spells. Not some evocation...and some conjuration...and whatever else. (I don't have it in front of me, but I think I saw Restoration -or some other "healing" spell- was listed as a transmutation?) PICK one! It's "unfair" that I like what they've done? That I think appealing to both groups is a[I] good[/I] thing? That's unfair to you? The cleric holy symbol has always been a D&D trope. Cleric's need their symbol )in many/most games) to cast their spells. Always have. I didn't say anything about that. The wizards with staffs and wands...yeah, it's a fantasy trope. But they were never something in the game of D&D as something you could use in spellcasting until the "implement" rules of recent times...which was obviously an attempt to invite fans [jump on the wagon] of Harry Potter world/series/books/movies/magic. I have no qualms about it. D&D has always (and usually obviously) borrowed from current/popular cultural fantasy sources of its edition's era. But I'm not going to pretend it isn't a "thing"/doesn't exist/the introduction of casting implements just occurred in a vacuum. Again, I think you're [somehow] missing my point. This seems to indicate you believe that the addition of MORE spellcasters and MORE spells, inserted into a single rambling alphabetical list is going to somehow be clearer/easier to use? I'll just disagree and leave it at that. [/QUOTE]
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