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<blockquote data-quote="Maxperson" data-source="post: 7771310" data-attributes="member: 23751"><p>It doesn't just require that you take the attack action on the same turn as you use it. It says IF you take the attack action, THEN you can shove. It specifies the order of events. Attack action first, then shove. Specific beats general, so RAW/RAI for bonus actions doesn't apply to this feat.</p><p></p><p></p><p></p><p>I partially agree and partially disagree with this. The fictional character understands that he has to put his opponent off balance with his attack before the opponent is vulnerable to be shoved back or knocked down, so I disagree with that portion of what you say. That said, where it does go against the causality in the fiction is in requiring a multi-attack to complete before being able to use it. Before the PC gets extra attack he can unbalance the opponent to the point where he can use his shield to shove the enemy, but suddenly when he gets better in combat he requires two attacks. That makes no sense, which is why I'm going to make a house rule that it's usable after one attack.</p><p></p><p></p><p></p><p>It's clearly intended that you put the enemy off balance with an attack before you shove as a bonus action using the feat. The ruling itself is for game balance reasons. Common sense and in-fiction reasoning are pushed to the wayside and sacrificed to the altar of game balance. Being able to knock the enemy over before you attack is much, much stronger than having to wait until after all of your attacks.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7771310, member: 23751"] It doesn't just require that you take the attack action on the same turn as you use it. It says IF you take the attack action, THEN you can shove. It specifies the order of events. Attack action first, then shove. Specific beats general, so RAW/RAI for bonus actions doesn't apply to this feat. I partially agree and partially disagree with this. The fictional character understands that he has to put his opponent off balance with his attack before the opponent is vulnerable to be shoved back or knocked down, so I disagree with that portion of what you say. That said, where it does go against the causality in the fiction is in requiring a multi-attack to complete before being able to use it. Before the PC gets extra attack he can unbalance the opponent to the point where he can use his shield to shove the enemy, but suddenly when he gets better in combat he requires two attacks. That makes no sense, which is why I'm going to make a house rule that it's usable after one attack. It's clearly intended that you put the enemy off balance with an attack before you shove as a bonus action using the feat. The ruling itself is for game balance reasons. Common sense and in-fiction reasoning are pushed to the wayside and sacrificed to the altar of game balance. Being able to knock the enemy over before you attack is much, much stronger than having to wait until after all of your attacks. [/QUOTE]
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