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<blockquote data-quote="Maxperson" data-source="post: 7773012" data-attributes="member: 23751"><p>Heh. That's a feature, not a bug. 5e is about rulings over rules, so the rules tend to be vague, sometimes open to multiple interpretations, or left with holes in them that individual DMs have to fill.</p><p></p><p></p><p></p><p>Unless specific rules allow for them to be taken. The actions that involve movement include movement as a part of that action.</p><p></p><p></p><p></p><p>As a strict reading, yes.</p><p></p><p></p><p></p><p>That's exactly where the rule SHOULD be, though! The rule is entirely about moving during the attack action, so it really should have been in the attack action, not pages earlier.</p><p></p><p>/begin rant</p><p></p><p>5e has exceptionally poor rules organization that is rife throughout both the PHB and DMG. I can't tell you how many times I or another player has mentioned a rule that we are positive that we read, but when the DM asks to see it we spend much more time than is necessary scouring through the books. Why? Because it's not in the spot where it should most logically be. It's a royal pain in the rear. Right up there with the index taking more space and characters telling me to "See planes of existence" if I look up Acheron, rather than "See page 302."</p><p></p><p>/end rant</p><p></p><p></p><p></p><p>Not true. There are many places an specific rule creating an exception could be. One of those places is the action itself.</p><p></p><p></p><p></p><p>If you couldn't move during that action, it wouldn't be an action, it would be an inaction. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>I hold that the rules are such that actions are discreet and not divisible unless some other rule or itself acts on it to allow division. I also hold that the action lasts until it is completed, whether that's in an instant, or until the next turn.</p><p></p><p>That said, as a DM I will allow them to be divisible when reasonable. I don't have a problem with Misty Step being used in-between attacks.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7773012, member: 23751"] Heh. That's a feature, not a bug. 5e is about rulings over rules, so the rules tend to be vague, sometimes open to multiple interpretations, or left with holes in them that individual DMs have to fill. Unless specific rules allow for them to be taken. The actions that involve movement include movement as a part of that action. As a strict reading, yes. That's exactly where the rule SHOULD be, though! The rule is entirely about moving during the attack action, so it really should have been in the attack action, not pages earlier. /begin rant 5e has exceptionally poor rules organization that is rife throughout both the PHB and DMG. I can't tell you how many times I or another player has mentioned a rule that we are positive that we read, but when the DM asks to see it we spend much more time than is necessary scouring through the books. Why? Because it's not in the spot where it should most logically be. It's a royal pain in the rear. Right up there with the index taking more space and characters telling me to "See planes of existence" if I look up Acheron, rather than "See page 302." /end rant Not true. There are many places an specific rule creating an exception could be. One of those places is the action itself. If you couldn't move during that action, it wouldn't be an action, it would be an inaction. ;) I hold that the rules are such that actions are discreet and not divisible unless some other rule or itself acts on it to allow division. I also hold that the action lasts until it is completed, whether that's in an instant, or until the next turn. That said, as a DM I will allow them to be divisible when reasonable. I don't have a problem with Misty Step being used in-between attacks. [/QUOTE]
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