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<blockquote data-quote="Maxperson" data-source="post: 7773981" data-attributes="member: 23751"><p>While I'm not of the opinion that actions can just be divided, there is an interpretation that says that they can. If they are divisible, then your conclusion is inherently flawed, and your method of reaching your conclusion doesn't disprove the divisibility theory. </p><p></p><p>It's okay to hold the position that in your opinion actions work like X, Y and Z, but that doesn't mean that you've shown proof that other theories are wrong. It just means that if the assumptions you make are true, then those other theories are wrong, so for your game since you are going to treat those assumptions as true, actions work like you are stating. </p><p></p><p></p><p></p><p>Yes, we have proof that the Attack action can be divided by movement. We also have a statement by JEC seeming to say that untimed bonus actions can be used during any action, making them divisible. We have a prior statement, though, saying that actions cannot be nested within one another unless there is a specific rule allowing it. I asked for clarity, but he hasn't responded. Until then, it seems actions are divisible and you can nest actions within one another provided they are untimed(Misty Step), or specifically work within another action(Two-Weapon Fighting). </p><p></p><p>Given the above, there's no reason to assume that an action that includes movement as a part of it, like Disengage and Dash do, do not also allow for that movement to occur during the action. That would be the reasonable assumption.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 7773981, member: 23751"] While I'm not of the opinion that actions can just be divided, there is an interpretation that says that they can. If they are divisible, then your conclusion is inherently flawed, and your method of reaching your conclusion doesn't disprove the divisibility theory. It's okay to hold the position that in your opinion actions work like X, Y and Z, but that doesn't mean that you've shown proof that other theories are wrong. It just means that if the assumptions you make are true, then those other theories are wrong, so for your game since you are going to treat those assumptions as true, actions work like you are stating. Yes, we have proof that the Attack action can be divided by movement. We also have a statement by JEC seeming to say that untimed bonus actions can be used during any action, making them divisible. We have a prior statement, though, saying that actions cannot be nested within one another unless there is a specific rule allowing it. I asked for clarity, but he hasn't responded. Until then, it seems actions are divisible and you can nest actions within one another provided they are untimed(Misty Step), or specifically work within another action(Two-Weapon Fighting). Given the above, there's no reason to assume that an action that includes movement as a part of it, like Disengage and Dash do, do not also allow for that movement to occur during the action. That would be the reasonable assumption. [/QUOTE]
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