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Official DnD, D20, and OGL - who are you?
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<blockquote data-quote="DaveMage" data-source="post: 1386221" data-attributes="member: 10447"><p>I think some people may approach 3rd party products with skepticism beacuse of the way 3rd party products used to be. Before d20/OGL, you'd see 3rd party people advertise things such as "compatible with any fantasy role-playing game". Then, when you opened it up, you'd find that in order to use it with a D&D game, it required a lot of work. And then, you'd always wondered if the rules would really work in D&D.</p><p></p><p>I have personally used things from Bastion Press, Sword & Sorcery Studios, Green Ronin, AEG, and Necromancer Games in my games, and I'm happy to do so when they fit my campaign.</p><p></p><p>However, the thing about WotC products is that I feel much more comfortable with them with regard to playability "out of the box". I don't worry about having to playtest them. I have yet to run across anything in a WotC product that breaks my game. (Some rules slant the power curve a bit, but nothing has made the game less fun.)</p><p></p><p>Also, if folks purchased d20 products right after 3.0 came out, and saw products like the original Creature Collection, which was not in the exact same format as the MM, they might be skeptical with regards to compatibility. (Not to mention that those who only bought some early Fast Forward products might have sworn off 3rd-party products altogether.)</p><p></p><p>Clearly, 3rd parties have improved dramatically since the early days, but sometimes getting burned early will keep people away for good.</p></blockquote><p></p>
[QUOTE="DaveMage, post: 1386221, member: 10447"] I think some people may approach 3rd party products with skepticism beacuse of the way 3rd party products used to be. Before d20/OGL, you'd see 3rd party people advertise things such as "compatible with any fantasy role-playing game". Then, when you opened it up, you'd find that in order to use it with a D&D game, it required a lot of work. And then, you'd always wondered if the rules would really work in D&D. I have personally used things from Bastion Press, Sword & Sorcery Studios, Green Ronin, AEG, and Necromancer Games in my games, and I'm happy to do so when they fit my campaign. However, the thing about WotC products is that I feel much more comfortable with them with regard to playability "out of the box". I don't worry about having to playtest them. I have yet to run across anything in a WotC product that breaks my game. (Some rules slant the power curve a bit, but nothing has made the game less fun.) Also, if folks purchased d20 products right after 3.0 came out, and saw products like the original Creature Collection, which was not in the exact same format as the MM, they might be skeptical with regards to compatibility. (Not to mention that those who only bought some early Fast Forward products might have sworn off 3rd-party products altogether.) Clearly, 3rd parties have improved dramatically since the early days, but sometimes getting burned early will keep people away for good. [/QUOTE]
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