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Community
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*Dungeons & Dragons
Official: Dragonborn = Draconian
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<blockquote data-quote="steeldragons" data-source="post: 6362747" data-attributes="member: 92511"><p>I believe he was using/insinuating the ole "All thumbs are fingers but not all fingers are thumbs" line of thinking. Which does, actually make sense. All Draconians are/count as/can be thought of/a subset of Dragonborn...but not all Dragonborn are Draconians.</p><p></p><p>I would further say it is accurate that in the Dragonlance setting/world of Krynn, there are no "normal/PC" Dragonborn. Draconians take that "role" in the game world...and are evil...by nature of their magical creation, they are born from corruption of good dragon eggs. <em>Not</em> PC material [unless, of course, you are running an Evil campaign/group]. Naturally, everyone is free to alter this for their particular game/table as they desire...but that's how it is originally/default/in intent.</p><p></p><p>As to the question about the Draconian magical abilities...what these "death throes" are like...my Dragonlance-fu is several decades rusty, but from what I recall, the least of them, "the Baaz" born of Brass dragon eggs, turn to stone at 0 HP for a few rounds, locking the weapon that dealt the killing damage [if there is one] in their stone form. After afew rounds, the stone turns to dust and you can retrieve your weapon. But you'll have at least a couple of rounds without it. </p><p></p><p>The "Kapak", born of Copper Dragon eggs, I think dissolve into a pool of acid...possibly causing damage to their final attacker and/or damaging the weapon (if it's non-magical) that slayed them.</p><p></p><p>Of the others, Bozak (from bronze eggs), Sivak (from the silver) and Aurak (from the gold)...I don't really recall. I remember one of them disintegrated away except for their skeleton and after x rounds, the pile of bones detonate into [mini?] fireballs...damage ensues. So their magical abilities are that kinda thing. </p><p></p><p>Sivaks also are the only with wings that can be used to glide (not fly outright!). They're vestigial on the rest. Auraks (naturally, coming from gold eggs) were innate spellcasters...the wizards/sorcerers (and usually leaders) of the Draconian ranks. And the Baaz had a chance to pass for human if they covered up their draconic features (a hooded cloak seemed to suffice) well enough. The others, I guess, had body shapes, larger wings and/or were large enough that they couldn't really pull that off.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6362747, member: 92511"] I believe he was using/insinuating the ole "All thumbs are fingers but not all fingers are thumbs" line of thinking. Which does, actually make sense. All Draconians are/count as/can be thought of/a subset of Dragonborn...but not all Dragonborn are Draconians. I would further say it is accurate that in the Dragonlance setting/world of Krynn, there are no "normal/PC" Dragonborn. Draconians take that "role" in the game world...and are evil...by nature of their magical creation, they are born from corruption of good dragon eggs. [I]Not[/I] PC material [unless, of course, you are running an Evil campaign/group]. Naturally, everyone is free to alter this for their particular game/table as they desire...but that's how it is originally/default/in intent. As to the question about the Draconian magical abilities...what these "death throes" are like...my Dragonlance-fu is several decades rusty, but from what I recall, the least of them, "the Baaz" born of Brass dragon eggs, turn to stone at 0 HP for a few rounds, locking the weapon that dealt the killing damage [if there is one] in their stone form. After afew rounds, the stone turns to dust and you can retrieve your weapon. But you'll have at least a couple of rounds without it. The "Kapak", born of Copper Dragon eggs, I think dissolve into a pool of acid...possibly causing damage to their final attacker and/or damaging the weapon (if it's non-magical) that slayed them. Of the others, Bozak (from bronze eggs), Sivak (from the silver) and Aurak (from the gold)...I don't really recall. I remember one of them disintegrated away except for their skeleton and after x rounds, the pile of bones detonate into [mini?] fireballs...damage ensues. So their magical abilities are that kinda thing. Sivaks also are the only with wings that can be used to glide (not fly outright!). They're vestigial on the rest. Auraks (naturally, coming from gold eggs) were innate spellcasters...the wizards/sorcerers (and usually leaders) of the Draconian ranks. And the Baaz had a chance to pass for human if they covered up their draconic features (a hooded cloak seemed to suffice) well enough. The others, I guess, had body shapes, larger wings and/or were large enough that they couldn't really pull that off. [/QUOTE]
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Official: Dragonborn = Draconian
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