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World of Kulan
Official Kulan Q&A Thread
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<blockquote data-quote="Knightfall" data-source="post: 8272864" data-attributes="member: 2012"><p>[USER=6790669]@Tellerian Hawke[/USER],</p><p></p><p>Hmm, I think the way I've been doing it all these years is wrong. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f635.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="o_O" title="Er... what? o_O" data-smilie="12"data-shortname="o_O" /></p><p></p><p></p><p>It's interesting that the article doesn't mention the option to Withdraw when a character is limited to less than a full-round action. For me, that's something the article should have clarified. Oh well, spilt milk and all that.</p><p></p><p>All this means that I've been having bad guys and the other NPCs moving around in combat against and with the PCs <u>without</u> using all the proper AoOs available to them. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f633.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":oops:" title="Oops! :oops:" data-smilie="10"data-shortname=":oops:" /></p><p></p><p>So, either Angus should get an AoO or the cultist can only move away 5 feet after attacking the centaur. Well, that's not what I did, so I'm going to have to <u><strong>allow the AoO</strong></u>. The cultist chose to attack and then chose to run away. No backpedaling by me on his actions.</p></blockquote><p></p>
[QUOTE="Knightfall, post: 8272864, member: 2012"] [USER=6790669]@Tellerian Hawke[/USER], Hmm, I think the way I've been doing it all these years is wrong. o_O It's interesting that the article doesn't mention the option to Withdraw when a character is limited to less than a full-round action. For me, that's something the article should have clarified. Oh well, spilt milk and all that. All this means that I've been having bad guys and the other NPCs moving around in combat against and with the PCs [U]without[/U] using all the proper AoOs available to them. :oops: So, either Angus should get an AoO or the cultist can only move away 5 feet after attacking the centaur. Well, that's not what I did, so I'm going to have to [U][B]allow the AoO[/B][/U]. The cultist chose to attack and then chose to run away. No backpedaling by me on his actions. [/QUOTE]
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Official Kulan Q&A Thread
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