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<blockquote data-quote="far_trader" data-source="post: 2459315" data-attributes="member: 15001"><p>185. All PC Halflings were theives.</p><p></p><p>186. All PC Gnomes were multiclass illusionists.</p><p></p><p>187. The first PC to volunteer for rear-guard rank in the marching order was always the thief, so he could practice picking the pockets of the guy in front of him without being seen.</p><p></p><p>188. The best fighter was always at the front of the marching order.</p><p></p><p>189. You fired/threw one or two missiles a minute (three if you count darts as a weapon). Talk about your reload time and lining up your shot.</p><p></p><p>190. Two tactics. Attack and Run Away.</p><p></p><p>191. Cross country travel was far more dangerous than the worst dungeon. 300 Orcs in a random encounter anybody? Who knows Orc for "We surrender, be merciful"? How about common for "Roll a new party"?</p><p></p><p>191.1 Actually fighting 300 Kobalds as a high level fighter and being practically untouchable and able to make 1 attack per level against them, each attack always hitting (bar the dreaded roll of 1) and killing them outright (poor half-hit die kobalds).</p><p></p><p>192. Falling several hundred feet and only taking the maximum 10d10(?) damage and walking away as a high level character, ready to fight on at full ability despite the damage.</p><p></p><p>193. Opening a door and fighting two abreast in the doorway to limit the enemy horde in the room to fighting you two at a time.</p><p></p><p>'nuff fer now <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="far_trader, post: 2459315, member: 15001"] 185. All PC Halflings were theives. 186. All PC Gnomes were multiclass illusionists. 187. The first PC to volunteer for rear-guard rank in the marching order was always the thief, so he could practice picking the pockets of the guy in front of him without being seen. 188. The best fighter was always at the front of the marching order. 189. You fired/threw one or two missiles a minute (three if you count darts as a weapon). Talk about your reload time and lining up your shot. 190. Two tactics. Attack and Run Away. 191. Cross country travel was far more dangerous than the worst dungeon. 300 Orcs in a random encounter anybody? Who knows Orc for "We surrender, be merciful"? How about common for "Roll a new party"? 191.1 Actually fighting 300 Kobalds as a high level fighter and being practically untouchable and able to make 1 attack per level against them, each attack always hitting (bar the dreaded roll of 1) and killing them outright (poor half-hit die kobalds). 192. Falling several hundred feet and only taking the maximum 10d10(?) damage and walking away as a high level character, ready to fight on at full ability despite the damage. 193. Opening a door and fighting two abreast in the doorway to limit the enemy horde in the room to fighting you two at a time. 'nuff fer now :) [/QUOTE]
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