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General Tabletop Discussion
*Pathfinder & Starfinder
official revision to skill challenge system
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<blockquote data-quote="JGulick" data-source="post: 4389960" data-attributes="member: 66409"><p>In general, I agree. My improvement effort is not to change the underlying numbers so much as to involve more PCs in more ways. That is, while I'd like a wider reasonable DC range for a given group of PCs, my more significant goal is to keep more of those PCs involved and give them more meaningful choices in the process.</p><p></p><p>I think by letting them roll and then chose to count the failure or spend some sort of resource to cancel it, they become more engaged in the process.</p><p></p><p>The exact mechanism isn't nearly as important as the engagement.</p></blockquote><p></p>
[QUOTE="JGulick, post: 4389960, member: 66409"] In general, I agree. My improvement effort is not to change the underlying numbers so much as to involve more PCs in more ways. That is, while I'd like a wider reasonable DC range for a given group of PCs, my more significant goal is to keep more of those PCs involved and give them more meaningful choices in the process. I think by letting them roll and then chose to count the failure or spend some sort of resource to cancel it, they become more engaged in the process. The exact mechanism isn't nearly as important as the engagement. [/QUOTE]
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official revision to skill challenge system
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