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General Tabletop Discussion
*Pathfinder & Starfinder
Official ruling on Dispel Magic vs. Etherealness?
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<blockquote data-quote="Empirate" data-source="post: 5722606" data-attributes="member: 78958"><p>I'm sorry, but you won't find a ruling that's more official than the rules text you just quoted. The rules are very clear and not subject to shades of interpretation IMHO. So you'll probably be out of luck finding an "official" ruling (whatever that may be) to convince your DM.</p><p></p><p>It's pretty cut and dried: abjuration effects extend from the material to the ethereal plane. It doesn't get much sharper than that. Area, targeted or whatever spell: as long as it's abjuration, it works normally on both planes. That would include the most iconic of all abjuration spells ever, namely, Dispel Magic. It also includes Alarm, Magic Circle vs. Alignment, Globe of Invulnerability and a plethora of other area effects of the Abjuration school.</p><p></p><p>But your DM seems to have decided otherwise. I think he's obviously wrong where the rules are concerned, but that's <em>also </em>obviously within his rights as a DM. However, if this messes up your game plan and your fun, you as the players are <em>similarly </em>within your rights to call him out upon an unfair decision without grounds in the rules text, and asking him to change his ruling because you're not having fun.</p></blockquote><p></p>
[QUOTE="Empirate, post: 5722606, member: 78958"] I'm sorry, but you won't find a ruling that's more official than the rules text you just quoted. The rules are very clear and not subject to shades of interpretation IMHO. So you'll probably be out of luck finding an "official" ruling (whatever that may be) to convince your DM. It's pretty cut and dried: abjuration effects extend from the material to the ethereal plane. It doesn't get much sharper than that. Area, targeted or whatever spell: as long as it's abjuration, it works normally on both planes. That would include the most iconic of all abjuration spells ever, namely, Dispel Magic. It also includes Alarm, Magic Circle vs. Alignment, Globe of Invulnerability and a plethora of other area effects of the Abjuration school. But your DM seems to have decided otherwise. I think he's obviously wrong where the rules are concerned, but that's [I]also [/I]obviously within his rights as a DM. However, if this messes up your game plan and your fun, you as the players are [I]similarly [/I]within your rights to call him out upon an unfair decision without grounds in the rules text, and asking him to change his ruling because you're not having fun. [/QUOTE]
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