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<blockquote data-quote="Henry" data-source="post: 2768184" data-attributes="member: 158"><p>I agree - the above did sound a little rude. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Seriously, I can understand if you don't like what someone did with a product, but epithets are being a little unfair to the product.</p><p></p><p></p><p></p><p>In both cases, IMO, the work was more than regurgitation of someone's work; in Creative Mountain's case, there was a significant amount of work in his PDF's (I should know - I bought those beautifully-formatted-and-crosslinked suckers rather than sifting through mountains of RTF documents for what I want!) Now, you've got Andargor's free HTML and HLP, you've got <a href="http://www.d20srd.org" target="_blank">www.d20srd.org</a>, etc. but when his/Anna dobritt's offering first came out, there wasn't anything equivalent available. (If I recall correctly, Anna started the project but didn't do any updating to it after the initial offering, and Mark took the ball and ran with it, but he could tell you history better than I).</p><p></p><p>In Monte's Year's Best d20, he both made a bit of pocket for himself, AND exposed a lot of unknown d20 publishers to the limelight with their consent. Like it or not, his name on the cover automatically ensured that the publishers included would be looked at by twice the size of their normal audience.</p><p></p><p>While you may claim it's hypocritical, I don't see the correlation, myself, and personally I think it's a bit unfair to say it. </p><p></p><p>One expansion to Phil's and Monte's positions: I can see what they'/re referring to, and I would have to agree that if a product were released for pay, there would be far fewer offerings available than through a fan-sponsored free Wiki. Once someone is making something publishable for pay, it's a whole different ballgame in terms of production value, efficiency, and respect for peer publishers' efforts - it's human nature and business nature.</p></blockquote><p></p>
[QUOTE="Henry, post: 2768184, member: 158"] I agree - the above did sound a little rude. :) Seriously, I can understand if you don't like what someone did with a product, but epithets are being a little unfair to the product. In both cases, IMO, the work was more than regurgitation of someone's work; in Creative Mountain's case, there was a significant amount of work in his PDF's (I should know - I bought those beautifully-formatted-and-crosslinked suckers rather than sifting through mountains of RTF documents for what I want!) Now, you've got Andargor's free HTML and HLP, you've got [url]www.d20srd.org[/url], etc. but when his/Anna dobritt's offering first came out, there wasn't anything equivalent available. (If I recall correctly, Anna started the project but didn't do any updating to it after the initial offering, and Mark took the ball and ran with it, but he could tell you history better than I). In Monte's Year's Best d20, he both made a bit of pocket for himself, AND exposed a lot of unknown d20 publishers to the limelight with their consent. Like it or not, his name on the cover automatically ensured that the publishers included would be looked at by twice the size of their normal audience. While you may claim it's hypocritical, I don't see the correlation, myself, and personally I think it's a bit unfair to say it. One expansion to Phil's and Monte's positions: I can see what they'/re referring to, and I would have to agree that if a product were released for pay, there would be far fewer offerings available than through a fan-sponsored free Wiki. Once someone is making something publishable for pay, it's a whole different ballgame in terms of production value, efficiency, and respect for peer publishers' efforts - it's human nature and business nature. [/QUOTE]
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