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<blockquote data-quote="Cergorach" data-source="post: 8880563" data-attributes="member: 725"><p>The problem with the Microsoft Store was not the label, it was not the prices, it was just that it was a horrible store! And it wasn't just the store, the Xbox (store) interface was also absolutely horrible! And that's from someone that's in IT for 20+ years, eyeball deep in MS products.</p><p></p><p>But MS or WotC isn't unique in that regard. The EA Origin store/launcher was horrendous for the longest while, the Ubisoft one always has been horrible and still is.</p><p></p><p>The leaked stuff from the OGL 1.1 reads like someone wanted to reach certain business goals and disregarded all other factors. The amount of damage this is doing to the D&D brand is huge. Especially in the long term, even if they fix it now, that still leaves businesses with 0,0 trust in WotC/Hasbro to not do it again. And when there are multiple companies working with the OGL that do produce a million+ a year in OGL products, they are suddenly motivated to make sure this doesn't happen again. Either by just moving completely away from D&D with their IPs and create their own RPGs (as many already have over the years) or band together and setup something similar to the OGL outside of WotC/Hasbro that they can collectively use. That results in less exposure for D&D and people who make content for it (via YouTube/Twitch/etc.) might just move away as well because who knows when they are next... There goes a TON of exposure for D&D and that directly translates to sales for core rulebooks.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 8880563, member: 725"] The problem with the Microsoft Store was not the label, it was not the prices, it was just that it was a horrible store! And it wasn't just the store, the Xbox (store) interface was also absolutely horrible! And that's from someone that's in IT for 20+ years, eyeball deep in MS products. But MS or WotC isn't unique in that regard. The EA Origin store/launcher was horrendous for the longest while, the Ubisoft one always has been horrible and still is. The leaked stuff from the OGL 1.1 reads like someone wanted to reach certain business goals and disregarded all other factors. The amount of damage this is doing to the D&D brand is huge. Especially in the long term, even if they fix it now, that still leaves businesses with 0,0 trust in WotC/Hasbro to not do it again. And when there are multiple companies working with the OGL that do produce a million+ a year in OGL products, they are suddenly motivated to make sure this doesn't happen again. Either by just moving completely away from D&D with their IPs and create their own RPGs (as many already have over the years) or band together and setup something similar to the OGL outside of WotC/Hasbro that they can collectively use. That results in less exposure for D&D and people who make content for it (via YouTube/Twitch/etc.) might just move away as well because who knows when they are next... There goes a TON of exposure for D&D and that directly translates to sales for core rulebooks. [/QUOTE]
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