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<blockquote data-quote="Psion" data-source="post: 3292689" data-attributes="member: 172"><p>I'm curious Joe: Do you employ a copyright lawyer?</p><p></p><p>Though the point that you should consult a lawyer for legal issues is well taken, I don't see too many small d20 publishers being able to shoulder extra lawyer fees.</p><p></p><p>I think it's a good idea to avoid publishing under the OGL if you do not have a good grasp on it. At one time, the OGL list was a good place for this. But I've seen some people make some pretty big mistakes by making assumptions. If you are serious about the OGL, learn what it means, and take a look at what people are doing with it already.</p><p></p><p>If you aren't willing or capable of doing that, might I recommend you consider submitting your adventure to Dungeon? They are obviously more stringent, but you shouldn't have to worry about whether or not you can use official resources.</p></blockquote><p></p>
[QUOTE="Psion, post: 3292689, member: 172"] I'm curious Joe: Do you employ a copyright lawyer? Though the point that you should consult a lawyer for legal issues is well taken, I don't see too many small d20 publishers being able to shoulder extra lawyer fees. I think it's a good idea to avoid publishing under the OGL if you do not have a good grasp on it. At one time, the OGL list was a good place for this. But I've seen some people make some pretty big mistakes by making assumptions. If you are serious about the OGL, learn what it means, and take a look at what people are doing with it already. If you aren't willing or capable of doing that, might I recommend you consider submitting your adventure to Dungeon? They are obviously more stringent, but you shouldn't have to worry about whether or not you can use official resources. [/QUOTE]
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