Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Publishing Business & Licensing
OGL and ORC; A Marriage made in Heaven?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alzrius" data-source="post: 8905519" data-attributes="member: 8461"><p>Let me try again, breaking this down into the individual points that I'm raising:</p><p></p><p>1) The title of Section 3 is "Offer and Acceptance." This seems to imply that the OGL as written contains an offer.</p><p></p><p>2) The rest of Section 3 reads, "By Using the Open Game Content You indicate Your acceptance of the terms of this License." This seems to state how one accepts the aforementioned offer.</p><p></p><p>3) More specifically, you accept the offer by "Using" the Open Game Content.</p><p></p><p>4) "Using" is defined in Section 1(g) as, "to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content." So <em>creating</em> Derivative Material that didn't previously exist counts as Usage.</p><p></p><p>5) Compounding this, Section 1(b) defines "Derivative Material" as "copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted." Because this says "<strong>including </strong>derivative works [et al]" rather than "<strong>only </strong>derivative works" (or something similar), that seems to suggest that it doesn't have to be <em>only</em> derivative works of copyrighted material; <em>any</em> copyrighted material will do, including original material.</p><p></p><p>6) As such, "Derivative Material" of Open Game Content includes original Open Game Content (as counterintuitive as that sounds).</p><p></p><p>7) Hence, creating original work which is subsequently released as Open Game Content (and identified as such per Section 8) under the Open Game License constitutes acceptance of the offer mentioned in the title of Section 3.</p><p></p><p>8) This holds true even if no Open Game Content from any other OGL product is used in your OGL product (in which case the only things in your Section 15 are your product's copyright notice and the OGL copyright notice).</p><p></p><p>9) With all of that determined, the only question left is who made the offer which you're accepting. I'm not sure there's any other answer than WotC.</p><p></p><p>Hopefully that makes what I'm trying to outline clearer.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 8905519, member: 8461"] Let me try again, breaking this down into the individual points that I'm raising: 1) The title of Section 3 is "Offer and Acceptance." This seems to imply that the OGL as written contains an offer. 2) The rest of Section 3 reads, "By Using the Open Game Content You indicate Your acceptance of the terms of this License." This seems to state how one accepts the aforementioned offer. 3) More specifically, you accept the offer by "Using" the Open Game Content. 4) "Using" is defined in Section 1(g) as, "to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content." So [I]creating[/I] Derivative Material that didn't previously exist counts as Usage. 5) Compounding this, Section 1(b) defines "Derivative Material" as "copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted." Because this says "[B]including [/B]derivative works [et al]" rather than "[B]only [/B]derivative works" (or something similar), that seems to suggest that it doesn't have to be [I]only[/I] derivative works of copyrighted material; [I]any[/I] copyrighted material will do, including original material. 6) As such, "Derivative Material" of Open Game Content includes original Open Game Content (as counterintuitive as that sounds). 7) Hence, creating original work which is subsequently released as Open Game Content (and identified as such per Section 8) under the Open Game License constitutes acceptance of the offer mentioned in the title of Section 3. 8) This holds true even if no Open Game Content from any other OGL product is used in your OGL product (in which case the only things in your Section 15 are your product's copyright notice and the OGL copyright notice). 9) With all of that determined, the only question left is who made the offer which you're accepting. I'm not sure there's any other answer than WotC. Hopefully that makes what I'm trying to outline clearer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Publishing Business & Licensing
OGL and ORC; A Marriage made in Heaven?
Top