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OGL Cloning 4e?
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<blockquote data-quote="jmucchiello" data-source="post: 4317357" data-attributes="member: 813"><p>No, the object would be to create an SRD type document against which other products could reference in the OGL. This document would contain the OGCification of 4e concepts and be targeted by WotC lawyers.</p><p></p><p>As an intellectual exercise, it is a tantalizing idea. Track down pre-4e OGC that you could use to mimic (heck the clone spell, mimics are monsters) 4e in a manner that compatible products could be produced.</p><p></p><p>Problem is there are some things that would require the reader to just understand. For example, there are no OGC minor actions that I'm aware of yet the swift action is functionally identical. So such a product might have to call "minor" actions "swift" actions to stay legal.</p><p></p><p>It is the number of those kinds of things that would affect sales levels.</p><p></p><p>The grayer areas are more fun. M&M and True20 give you Fort, Ref and Will as defenses. But where do you get "Str vs Fort" from? Worst case you'd put "Attack: d20+Str+1/2level, Defense: Fort" in its place. Far less elegant but entirely legal.</p><p></p><p>Skills are interesting. You could just leave the "knowledge" skill in 3.x format and hope no one minds. Stealth, Thievery, Insight and Perception exist in hundreds of different places. But finding a good OGC source for them might be a chore. Endurance is simple though since I created an Endurance skill in 2002 and it is similar to the 4e implementation. </p><p></p><p>The last issue then is the length of the section 15. Could be long.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 4317357, member: 813"] No, the object would be to create an SRD type document against which other products could reference in the OGL. This document would contain the OGCification of 4e concepts and be targeted by WotC lawyers. As an intellectual exercise, it is a tantalizing idea. Track down pre-4e OGC that you could use to mimic (heck the clone spell, mimics are monsters) 4e in a manner that compatible products could be produced. Problem is there are some things that would require the reader to just understand. For example, there are no OGC minor actions that I'm aware of yet the swift action is functionally identical. So such a product might have to call "minor" actions "swift" actions to stay legal. It is the number of those kinds of things that would affect sales levels. The grayer areas are more fun. M&M and True20 give you Fort, Ref and Will as defenses. But where do you get "Str vs Fort" from? Worst case you'd put "Attack: d20+Str+1/2level, Defense: Fort" in its place. Far less elegant but entirely legal. Skills are interesting. You could just leave the "knowledge" skill in 3.x format and hope no one minds. Stealth, Thievery, Insight and Perception exist in hundreds of different places. But finding a good OGC source for them might be a chore. Endurance is simple though since I created an Endurance skill in 2002 and it is similar to the 4e implementation. The last issue then is the length of the section 15. Could be long. [/QUOTE]
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