Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
OGL & GSL D&D variants?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Darrin Drader" data-source="post: 4561930" data-attributes="member: 7394"><p>Well, Paizo has promised that the final version of Pathfinder will fit that bill.</p><p></p><p>So here's a suggestion for you. In my opinion, the reason 3.5 gets un-fun at higher levels is because of three main problems:</p><p></p><p>1. BAB gets too high for certain classes after a while</p><p></p><p>2. The disparity of saves makes it so that you're always sure to make certain saves and always sure to fail other saves.</p><p></p><p>3. Too many buffs, which are allowed to keep stacking endlessly, which complicate things to the point where each action in combat becomes a major feat of accounting.</p><p></p><p>My solution is to stick with 3.5, but make some modifications, as follows:</p><p></p><p>1. Use the 4th edition system. Rather than every class having its own BAB progression, it is instead 1/2 level + ability modifier for all classes.</p><p></p><p>2. Again, use the 4th edition system. All saves for all classes are 1/2 level + ability modifier. </p><p></p><p>3. Limit all characters to a maximum of 5 buffs at any given time. If that's still too much, reduce to 3.</p><p></p><p>These would be simple changes to implement, and I think they would be hardly noticeable at lower levels, but they would make a huge difference at higher levels.</p></blockquote><p></p>
[QUOTE="Darrin Drader, post: 4561930, member: 7394"] Well, Paizo has promised that the final version of Pathfinder will fit that bill. So here's a suggestion for you. In my opinion, the reason 3.5 gets un-fun at higher levels is because of three main problems: 1. BAB gets too high for certain classes after a while 2. The disparity of saves makes it so that you're always sure to make certain saves and always sure to fail other saves. 3. Too many buffs, which are allowed to keep stacking endlessly, which complicate things to the point where each action in combat becomes a major feat of accounting. My solution is to stick with 3.5, but make some modifications, as follows: 1. Use the 4th edition system. Rather than every class having its own BAB progression, it is instead 1/2 level + ability modifier for all classes. 2. Again, use the 4th edition system. All saves for all classes are 1/2 level + ability modifier. 3. Limit all characters to a maximum of 5 buffs at any given time. If that's still too much, reduce to 3. These would be simple changes to implement, and I think they would be hardly noticeable at lower levels, but they would make a huge difference at higher levels. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
OGL & GSL D&D variants?
Top