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OGL; Is it working?
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<blockquote data-quote="Umbran" data-source="post: 2775152" data-attributes="member: 177"><p>Well, there's two thoughts here that come to mind...</p><p></p><p>1) The more different systems are adopted, the less successful each one is. OGL or not, there is some disincentive to producing too many new systems.</p><p></p><p>2) It is probaboly difficult for a designer or customer to really think of something done under the OGL, using WotC open game content as it's base, as a whole separate system. Modified D&D != new system.</p><p></p><p>It would have been interesting to see what Psion hoped for - the cream floating to the top and being accepted by more gamers. However, I think that the market isn't quite fluid enough for that. These messageboards notwithstanding, there isn't enough communication, and not enough gamers buying and trying more than they need. And this is all linked to the two points, above.</p></blockquote><p></p>
[QUOTE="Umbran, post: 2775152, member: 177"] Well, there's two thoughts here that come to mind... 1) The more different systems are adopted, the less successful each one is. OGL or not, there is some disincentive to producing too many new systems. 2) It is probaboly difficult for a designer or customer to really think of something done under the OGL, using WotC open game content as it's base, as a whole separate system. Modified D&D != new system. It would have been interesting to see what Psion hoped for - the cream floating to the top and being accepted by more gamers. However, I think that the market isn't quite fluid enough for that. These messageboards notwithstanding, there isn't enough communication, and not enough gamers buying and trying more than they need. And this is all linked to the two points, above. [/QUOTE]
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