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<blockquote data-quote="JoeGKushner" data-source="post: 2776768" data-attributes="member: 1129"><p>This is truth.</p><p></p><p>There are some areas though, that I don't think have been touched enough. My opinions of course.</p><p></p><p>Magic Items: There needs to be some alternative magic items to the core out there. Even if it's just collected form various resources and expanded. Perhaps include a magic item creation method that can replace or be used alongside the standard system. (Forged in Magic, the small Green Ronin book that did collect magic items in the 3.0 era, and a few others come into play like Arms & Armor, which was a catch all)</p><p></p><p>Spell Systems that can be used with core rules: Psionics and Magic of Incarnum cover this well. More alternative systems that don't come in underpowered would be great. Difficult to balance though.</p><p></p><p>Artifacts: I think we have Relics from AEG and Necromancer is coming out with a book of Artifacts next year. No official book from WoTC on it though and an area that would've been easy to flood early on.</p><p></p><p>Halflings: Outside of Heroes of High Favor, I don't think there's been a lot of Halfling support. Perhaps combine it with Gnomes or another underappreciated race.</p><p></p><p>Epic Rules: Outside of the Advanced Player's Guide from SSS, I can't think of too many attempts to craft Epic Rules that were different than the core.</p><p></p><p>There are other areas that I'm probably not thinking about. For example, I know fans have mentioned wanting to see some rules for trade/merchants and other bits.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 2776768, member: 1129"] This is truth. There are some areas though, that I don't think have been touched enough. My opinions of course. Magic Items: There needs to be some alternative magic items to the core out there. Even if it's just collected form various resources and expanded. Perhaps include a magic item creation method that can replace or be used alongside the standard system. (Forged in Magic, the small Green Ronin book that did collect magic items in the 3.0 era, and a few others come into play like Arms & Armor, which was a catch all) Spell Systems that can be used with core rules: Psionics and Magic of Incarnum cover this well. More alternative systems that don't come in underpowered would be great. Difficult to balance though. Artifacts: I think we have Relics from AEG and Necromancer is coming out with a book of Artifacts next year. No official book from WoTC on it though and an area that would've been easy to flood early on. Halflings: Outside of Heroes of High Favor, I don't think there's been a lot of Halfling support. Perhaps combine it with Gnomes or another underappreciated race. Epic Rules: Outside of the Advanced Player's Guide from SSS, I can't think of too many attempts to craft Epic Rules that were different than the core. There are other areas that I'm probably not thinking about. For example, I know fans have mentioned wanting to see some rules for trade/merchants and other bits. [/QUOTE]
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