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OGL; Is it working?
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<blockquote data-quote="Glyfair" data-source="post: 2777107" data-attributes="member: 53"><p>You know, I'm really, really suprised that no one has done a product or article about lower the availability of magic item creation to players without taking away their ability to do so completely. </p><p></p><p>I think one of the best things about 3E was the fact that you actually could make magic items without having to pretty much retire (or retire for a long time). However, it seems a bit too open for my tastes in practice, and for others. Unfortunately, the solutions I've seen have been just to ban the option. I know there is a good middle ground, and I expected to see it published. I haven't (although I admit, it might exist).</p><p></p><p>I think that would be an excellent section in a magic item book. I'd buy it if it was done well.</p><p></p><p>Also, that points out another hole in products right now. There are certain areas in D&D that people complain about and suggest be changed in 3E (level adjustments, metamagic feats, etc). Why haven't 3rd party producers published products with new approaches that can be used in a standard game in place of these?</p></blockquote><p></p>
[QUOTE="Glyfair, post: 2777107, member: 53"] You know, I'm really, really suprised that no one has done a product or article about lower the availability of magic item creation to players without taking away their ability to do so completely. I think one of the best things about 3E was the fact that you actually could make magic items without having to pretty much retire (or retire for a long time). However, it seems a bit too open for my tastes in practice, and for others. Unfortunately, the solutions I've seen have been just to ban the option. I know there is a good middle ground, and I expected to see it published. I haven't (although I admit, it might exist). I think that would be an excellent section in a magic item book. I'd buy it if it was done well. Also, that points out another hole in products right now. There are certain areas in D&D that people complain about and suggest be changed in 3E (level adjustments, metamagic feats, etc). Why haven't 3rd party producers published products with new approaches that can be used in a standard game in place of these? [/QUOTE]
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