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<blockquote data-quote="Vocenoctum" data-source="post: 2795060" data-attributes="member: 2477"><p>I'd say the difference is huge, given that RPG designers are also marketing and selling their product in many cases. There are plenty of companies that produce product in a direct manner, perhaps the problem with RPG's IS the "rock star" mentality. But, regardless, there are plenty of people that let a rock stars choice of presentation alter their choices in purchasing. I'm sure the musical companies are doing a lot more research than simply saying "Metallica may have lost fans with their Napster stance, but we're sure they gained as many as they lost", or at least they should be.</p><p></p><p>But yes, musical artists can afford to focus only on their producing, given that they have large companies doing the rest for them. RPG companies don't have the luxury of a large marketing department, and the fans of the material are often more knowledgeable about the company they're buying from.</p></blockquote><p></p>
[QUOTE="Vocenoctum, post: 2795060, member: 2477"] I'd say the difference is huge, given that RPG designers are also marketing and selling their product in many cases. There are plenty of companies that produce product in a direct manner, perhaps the problem with RPG's IS the "rock star" mentality. But, regardless, there are plenty of people that let a rock stars choice of presentation alter their choices in purchasing. I'm sure the musical companies are doing a lot more research than simply saying "Metallica may have lost fans with their Napster stance, but we're sure they gained as many as they lost", or at least they should be. But yes, musical artists can afford to focus only on their producing, given that they have large companies doing the rest for them. RPG companies don't have the luxury of a large marketing department, and the fans of the material are often more knowledgeable about the company they're buying from. [/QUOTE]
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