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<blockquote data-quote="Gus L" data-source="post: 9639154" data-attributes="member: 7045072"><p>I see no reason why you cannot carve out parts of a work with different licenses ... including CC licenses as long as it's clear. You can say things like "The text of this work is released under a CC 0 license, but artist, author or creator reserve and retain all rights to any and all illustrations, layout, and typography within the work." Otherwise it'd be hard to pay for fonts in a text that you released under a CC license - you don't have a right to give other people the right to them...</p><p></p><p>That said the issue here for RPG authors is ... are you gonna sue? Can you sue? Bringing a copyright action is incredibly expensive and difficult. It's worthwhile perhaps if you are a big company like WotC, unlikely to be feasible for an individual artist or even a small company. There's a reason a huge number of books sold on Amazon are pirated copies ... getting any kind of actual damages or even finding copyright violators in spaces like small press or RPG publishing is very very hard and expensive.</p><p></p><p>The OGL was originally popular because it gave creators the sense the WotC wouldn't sue them for using D&Disms. Law on game mechanics has evolved since it came out - but there's still very little protection from any sort of general license if a big corporation decides to sue you. Not unless you have thousands of dollars laying about to protect your RPG releases.</p><p></p><p>Personally... I don't stress about licenses.</p><p>If WotC or Hasbro comes at me with a cease and desist for using the word "Beholder" to describe an eyeball monster on my blog - I'll delete the post.</p><p>If my stuff ends up in various troves or otherwise stolen and posted as PDFs online ... I consider it a compliment.</p><p>If someone in the scene decides to steal my stuff an call it their own, the most effective thing I can do to protect my brand is call them out for being a creepy copy cat and hope that others will care (they generally have in similar situations).</p><p>If a shady hustler steals my work and reissues it on Amazon as their own ... I might send a letter to Amazon (they don't care I'm pretty sure. Might send a DMCA takedown but not sure it'd work.</p><p></p><p>Point being - worrying about licenses as a small scale RPG maker feels like worrying about being bitten by a rabid squirrel. It might matter, but what you do now isn't gonna help much if it does.</p></blockquote><p></p>
[QUOTE="Gus L, post: 9639154, member: 7045072"] I see no reason why you cannot carve out parts of a work with different licenses ... including CC licenses as long as it's clear. You can say things like "The text of this work is released under a CC 0 license, but artist, author or creator reserve and retain all rights to any and all illustrations, layout, and typography within the work." Otherwise it'd be hard to pay for fonts in a text that you released under a CC license - you don't have a right to give other people the right to them... That said the issue here for RPG authors is ... are you gonna sue? Can you sue? Bringing a copyright action is incredibly expensive and difficult. It's worthwhile perhaps if you are a big company like WotC, unlikely to be feasible for an individual artist or even a small company. There's a reason a huge number of books sold on Amazon are pirated copies ... getting any kind of actual damages or even finding copyright violators in spaces like small press or RPG publishing is very very hard and expensive. The OGL was originally popular because it gave creators the sense the WotC wouldn't sue them for using D&Disms. Law on game mechanics has evolved since it came out - but there's still very little protection from any sort of general license if a big corporation decides to sue you. Not unless you have thousands of dollars laying about to protect your RPG releases. Personally... I don't stress about licenses. If WotC or Hasbro comes at me with a cease and desist for using the word "Beholder" to describe an eyeball monster on my blog - I'll delete the post. If my stuff ends up in various troves or otherwise stolen and posted as PDFs online ... I consider it a compliment. If someone in the scene decides to steal my stuff an call it their own, the most effective thing I can do to protect my brand is call them out for being a creepy copy cat and hope that others will care (they generally have in similar situations). If a shady hustler steals my work and reissues it on Amazon as their own ... I might send a letter to Amazon (they don't care I'm pretty sure. Might send a DMCA takedown but not sure it'd work. Point being - worrying about licenses as a small scale RPG maker feels like worrying about being bitten by a rabid squirrel. It might matter, but what you do now isn't gonna help much if it does. [/QUOTE]
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