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OGL Section 15 Question
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<blockquote data-quote="Man-thing" data-source="post: 2001424" data-attributes="member: 12012"><p>What if the "Biggest Fish in the World..." doesn't actually use anything from Spycraft, why should it be referenced?</p><p>What if the author's were inspired by a concept from another product but did not take or modilfy anything directly?</p><p>I understand that its probably a legal thing that is "just because" but I'm one of those why people.</p><p></p><p>Plus if I include something from Monster Geographic my list for Section 15 could be pages long even though in reality the material I used was taken from one book:</p><p></p><p>Monster Geographica: Underground, Copyright 2004, Expeditious Retreat Press</p><p></p><p>By your suggestion I would need to list:</p><p>(Copy and pasted so its in rough shape)</p><p></p><p>Monster of the Mind, Copyright 2003</p><p>Green Ronin Publishing; Authors Kevin</p><p>Brennan, James Maliszewski, Morgan Peer, and Tracy</p><p>Peer</p><p>Monsters of the Endless Dark: The Wanderers</p><p>Guild Guide to Subterranean Organisms, by Jon</p><p>Pollom and Andy Hopp, Copyright 2002 Jon Pollom</p><p>and Andy Hoop. Published by Goodman Games</p><p>(contact goodmangames @mindspring.com, or see</p><p><a href="http://www.goodmangames.com" target="_blank">www.goodmangames.com</a>.)</p><p>The Kaiser’s Garden, Copyright 2003, Mad</p><p>Kaiser Games</p><p>Open game content from Ultimate Monsters</p><p>Volume I copyright 2003, Mongoose Publishing Ltd.</p><p>Into the Black, Copyright 2003, Bastion Press,</p><p>Inc.</p><p>Liber Bestarius, Copyright 2002, Eden Studios,</p><p>Inc.</p><p>Creature Collection III: Savage Bestiary</p><p>Copyright 2003, White Wolf Publishing, Inc.</p><p>Tome of Horrors II Copyright 2004, Necromancer</p><p>Games, Inc.; Author Scott Greene; Additional Authors:</p><p>Erica Balsley, Kevin Baase, Casey Christofferson, Jim</p><p>Collura, Meghan Greene, Lance Hawvermale, Travis</p><p>Hawvermale, Bill Kenower, Patrick Lawinger, Nathan</p><p>Paul, Clark Peterson, Bill Webb and Monte Cook.</p><p>Denizens of Avadnu Copyright 2003, The Inner</p><p>Circle.</p><p>Open Game Content from The Penumbra Bestiary</p><p>Copyright 2003, Trident Inc. d/b/a Atlas Games; editor</p><p>Michelle A Brown Nephew.</p><p>Creature Collection Revised Copyright 2003,</p><p>White Wolf Publishing, Inc.</p><p>Slime Crawler from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Authors Casey</p><p>Christofferson and Scott Greene.</p><p>Archer Bush from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>based on original material by Jean Wells.</p><p>Cave Fisher from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>based on original material by Lawrence Schick.</p><p>Eye Killer from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>based on original material by Ian Livingstone.</p><p>Skulleton from Tome of Horrors, Copyright 2002,</p><p>Necromancer Games, Inc.; Author Scott Greene.</p><p>Mercury Ooze from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene.</p><p>Symbiotic Jelly from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>based on original material by Roger Musson.</p><p>Basidirond from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>based on original material by Gary Gygax.</p><p>Cave Troll from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene</p><p>and Clark Peterson.</p><p>Crypt Thing from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>based on original material by Roger Musson.</p><p>Ascomoid from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>Open Game License v 1.0 Copyright 2000,</p><p>Wizards of the Coast, Inc.</p><p>System Reference Document Copyright 2000,</p><p>Wizards of the Coast, Inc.; Authors Jonathan Tweet,</p><p>Monte Cook, Skip Williams, based on original material</p><p>by E. Gary Gygax and Dave Arneson.</p><p>A Magical Society: Ecology and Culture,</p><p>Copyright 2004, Expeditious Retreat Press, Authors</p><p>Suzi Yee and Joseph Browning</p><p>Nyambe: African Adventures Copyright 2002,</p><p>Trident Inc. d/b/a/ Atlas Games; author Christopher W.</p><p>Dolunt</p><p>Minions v3.5 Copyright 2003, Bastion Press,</p><p>OGL</p><p>200</p><p>based on original material by Gary Gygax.</p><p>Death Watch Beetle from Tome of Horrors,</p><p>Copyright 2002, Necromancer Games, Inc.; Author</p><p>Scott Greene and Clark Peterson, based on original</p><p>material by Gary Gygax.</p><p>Rock Troll from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene.</p><p>Undead Ooze from Tome of Horrors, Copyright</p><p>2002, Necromancer Games, Inc.; Author Scott Greene,</p><p>based on original material by Sword & Sorcery</p><p>Studios.</p><p>Trapper from Tome of Horrors, Copyright 2002,</p><p>Necromancer Games, Inc.; Author Scott Greene, based</p><p>on original material by Gary Gygax.</p><p>Twilight Mushrooms from Tome of Horrors,</p><p>Copyright 2002, Necromancer Games, Inc.; Author</p><p>Scott Greene.</p><p>Original Spell Name Compendium Copyright</p><p>2002 Necromancer Games, Inc.; based on spells from</p><p>the Player’s Handbook that were renamed in the System</p><p>Reference Document, found on the legal page of <a href="http://www.." target="_blank">www..</a></p><p>necromancergames.com.</p><p>Creature Collection Copyright 2000, Clark</p><p>Peterson</p><p>Relics & Rituals Copyright 2001, Clark Peterson</p><p>Creature Collection 2: Dark Menagerie Copyright</p><p>2001, White Wolf Publishing, Inc.</p><p>Mithril: City of the Golem Copyright 2001, White</p><p>Wolf Publishing, Inc.</p><p>HoIIowfaust: City of Necromancers Copyright</p><p>2001, White Wolf Publishing, Inc.</p><p>The Wise and the Wicked Copyright 2001, White</p><p>Wolf Publishing, Inc.</p><p>The Divine and the Defeated Copyright 2001,</p><p>White Wolf Publishing, Inc.</p><p>Burok Torn: City Under Siege Copyright 2002,</p><p>White Wolf Publishing, Inc.</p><p>Vigil Watch: Warrens of the Raftnen Copyright</p><p>2002, White Wolf Publishing, Inc.</p><p>Secrets and Societies Copyright 2002, White</p><p>Wolf Publishing, Inc.</p><p>Wilderness & Wasteland Copyright 2002, White</p><p>Wolf Publishing, Inc.</p><p>Scarred Lands Campaign Setting: Ghelspad</p><p>Copyright .2002, White Wolf Publishing, Inc.</p><p>Relics & Rituals 2: Lost Lore Copyright 2002,</p><p>White Wolf Publishing, Inc.</p><p>Serpent in the Fold: Serpent Amphora Cycle,</p><p>Book I Copyright 2002, White Wolf Publishing, Inc.</p><p>Calastia: Throne of the Black Dragon Copyright</p><p>2002, White Wolf Publishing, Inc.</p><p>Scarred Lands Gazetteer: Termana Copyright.</p><p>2002, White Wolf Publishing, Inc.</p><p>The Serpent and the Scepter: Serpent Amphora</p><p>Cycle, Book IlCopyright 2002, White Wolf Publishing,</p><p>Inc.</p><p>Hornsaw: Forest of Blood Copyright 2002, White</p><p>Wolf Publishing, Inc.</p><p>The Penumbral Pentagon Copyright 2003, White</p><p>Wolf Publishing, Inc.</p><p>Shelzar: City of Sins Copyright 2003, White Wolf</p><p>Publishing, Inc.</p><p>The Serpent Citadel: Serpent Amphora Cycle,</p><p>Book III Copyright 2003, White Wolf Publishing, Inc.</p><p>Blood Bayou Copyright 2003, White Wolf</p><p>Publishing, Inc.</p><p>Player’s Guide to Wizards, Bards, and Sorcerers</p><p>Copyright 2003, White Wolf Publishing, Inc.</p><p>Player’s Guide to Fighters and Barbarians,</p><p>Copyright2003, White Wolf Publishing, Inc.</p><p>Player’s Guide to Clerics and Druids Copyright</p><p>2003, White Wolf Publishing, Inc.</p><p>Player’s Guide to Rangers and Rogues Copyright</p><p>2003, White Wolf Publishing, Inc.</p><p>Scarred Lands Campaign Setting: Termana</p><p>Copyright X’C 5, White Wolf Publishing, Inc.</p><p>Vigil Watch: Secrets of the Asaatthi Copyright</p><p>2003, White Wolf Publishing, Inc. The Faithful and the</p><p>Forsaken Copyright 2003, White Wolf Publishing, Inc.</p><p>The Complete Guide to Drow, Jeffrey Quinn,</p><p>Copyright 2002 Joseph Goodman DBA Goodman</p><p>Games (contact goodmangames @mindspring.com, or</p><p>see <a href="http://www.goodmangames.com" target="_blank">www.goodmangames.com</a>.)</p><p>Open game content from Evil is copyright 2001,</p><p>Alderac Entertainment Group Inc.</p><p>Hammer & Helm: A Guidebook to Dwarves,</p><p>copyright 2002, Green Ronin Publishing; Author Jesse</p><p>Decker</p><p>Dungeons, Copyright 2000, Alderac</p><p>Entertainment Group</p><p>Evil, Copyright 2001, Alderac Entertainment</p><p>Group</p><p>Dragons, Copyright 2001, Alderac Entertainment</p><p>Group</p><p>Undead, Copyright 2001, Alderac Entertainment</p><p>Group</p><p>Into the Green Copyright 2003, Bastion Press,</p><p>Inc.</p><p>War, Copyright 2002, Alderac Entertainment</p><p>Group</p><p>Monster, Copyright 2002, Alderac Entertainment</p><p>Group</p><p>Disenchanter from the Tome of Horrors,</p><p>Copyright 2002. Necromancer Games, Inc; Author</p><p>Scott Greene based upon original material by Roger</p><p>Musson.</p><p>Bookworm from the Tome of Horrors, Copyright</p><p>2002. Necromancer Games, Inc; Author Scott Greene</p><p>based upon original material by Gary Gygax.</p><p>Purple Moss from the Tome of Horrors,</p><p>Copyright 2002. Necromancer Games, Inc; Author</p><p>Scott Greene based upon original material by Jean</p><p>Wells.</p><p>Occult Lore Copyright 2002, Trident Inc. d/b/a</p><p>Atlas Games; authors Keith Baker, Adam Bank, Chris</p><p>Jones, Scott Reeves, and Elton Robb</p><p>Monster Geographica: Underground, Copyright</p><p>2004, Expeditious Retreat Press</p><p>OGL</p><p></p><p>Even though I only used and looked at one book and may have never even seen any of the others.</p></blockquote><p></p>
[QUOTE="Man-thing, post: 2001424, member: 12012"] What if the "Biggest Fish in the World..." doesn't actually use anything from Spycraft, why should it be referenced? What if the author's were inspired by a concept from another product but did not take or modilfy anything directly? I understand that its probably a legal thing that is "just because" but I'm one of those why people. Plus if I include something from Monster Geographic my list for Section 15 could be pages long even though in reality the material I used was taken from one book: Monster Geographica: Underground, Copyright 2004, Expeditious Retreat Press By your suggestion I would need to list: (Copy and pasted so its in rough shape) Monster of the Mind, Copyright 2003 Green Ronin Publishing; Authors Kevin Brennan, James Maliszewski, Morgan Peer, and Tracy Peer Monsters of the Endless Dark: The Wanderers Guild Guide to Subterranean Organisms, by Jon Pollom and Andy Hopp, Copyright 2002 Jon Pollom and Andy Hoop. Published by Goodman Games (contact goodmangames @mindspring.com, or see [url]www.goodmangames.com[/url].) The Kaiser’s Garden, Copyright 2003, Mad Kaiser Games Open game content from Ultimate Monsters Volume I copyright 2003, Mongoose Publishing Ltd. Into the Black, Copyright 2003, Bastion Press, Inc. Liber Bestarius, Copyright 2002, Eden Studios, Inc. Creature Collection III: Savage Bestiary Copyright 2003, White Wolf Publishing, Inc. Tome of Horrors II Copyright 2004, Necromancer Games, Inc.; Author Scott Greene; Additional Authors: Erica Balsley, Kevin Baase, Casey Christofferson, Jim Collura, Meghan Greene, Lance Hawvermale, Travis Hawvermale, Bill Kenower, Patrick Lawinger, Nathan Paul, Clark Peterson, Bill Webb and Monte Cook. Denizens of Avadnu Copyright 2003, The Inner Circle. Open Game Content from The Penumbra Bestiary Copyright 2003, Trident Inc. d/b/a Atlas Games; editor Michelle A Brown Nephew. Creature Collection Revised Copyright 2003, White Wolf Publishing, Inc. Slime Crawler from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Authors Casey Christofferson and Scott Greene. Archer Bush from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Jean Wells. Cave Fisher from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Lawrence Schick. Eye Killer from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Ian Livingstone. Skulleton from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene. Mercury Ooze from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene. Symbiotic Jelly from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Roger Musson. Basidirond from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax. Cave Troll from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene and Clark Peterson. Crypt Thing from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Roger Musson. Ascomoid from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, Open Game License v 1.0 Copyright 2000, Wizards of the Coast, Inc. System Reference Document Copyright 2000, Wizards of the Coast, Inc.; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on original material by E. Gary Gygax and Dave Arneson. A Magical Society: Ecology and Culture, Copyright 2004, Expeditious Retreat Press, Authors Suzi Yee and Joseph Browning Nyambe: African Adventures Copyright 2002, Trident Inc. d/b/a/ Atlas Games; author Christopher W. Dolunt Minions v3.5 Copyright 2003, Bastion Press, OGL 200 based on original material by Gary Gygax. Death Watch Beetle from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene and Clark Peterson, based on original material by Gary Gygax. Rock Troll from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene. Undead Ooze from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Sword & Sorcery Studios. Trapper from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax. Twilight Mushrooms from Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene. Original Spell Name Compendium Copyright 2002 Necromancer Games, Inc.; based on spells from the Player’s Handbook that were renamed in the System Reference Document, found on the legal page of [url]www..[/url] necromancergames.com. Creature Collection Copyright 2000, Clark Peterson Relics & Rituals Copyright 2001, Clark Peterson Creature Collection 2: Dark Menagerie Copyright 2001, White Wolf Publishing, Inc. Mithril: City of the Golem Copyright 2001, White Wolf Publishing, Inc. HoIIowfaust: City of Necromancers Copyright 2001, White Wolf Publishing, Inc. The Wise and the Wicked Copyright 2001, White Wolf Publishing, Inc. The Divine and the Defeated Copyright 2001, White Wolf Publishing, Inc. Burok Torn: City Under Siege Copyright 2002, White Wolf Publishing, Inc. Vigil Watch: Warrens of the Raftnen Copyright 2002, White Wolf Publishing, Inc. Secrets and Societies Copyright 2002, White Wolf Publishing, Inc. Wilderness & Wasteland Copyright 2002, White Wolf Publishing, Inc. Scarred Lands Campaign Setting: Ghelspad Copyright .2002, White Wolf Publishing, Inc. Relics & Rituals 2: Lost Lore Copyright 2002, White Wolf Publishing, Inc. Serpent in the Fold: Serpent Amphora Cycle, Book I Copyright 2002, White Wolf Publishing, Inc. Calastia: Throne of the Black Dragon Copyright 2002, White Wolf Publishing, Inc. Scarred Lands Gazetteer: Termana Copyright. 2002, White Wolf Publishing, Inc. The Serpent and the Scepter: Serpent Amphora Cycle, Book IlCopyright 2002, White Wolf Publishing, Inc. Hornsaw: Forest of Blood Copyright 2002, White Wolf Publishing, Inc. The Penumbral Pentagon Copyright 2003, White Wolf Publishing, Inc. Shelzar: City of Sins Copyright 2003, White Wolf Publishing, Inc. The Serpent Citadel: Serpent Amphora Cycle, Book III Copyright 2003, White Wolf Publishing, Inc. Blood Bayou Copyright 2003, White Wolf Publishing, Inc. Player’s Guide to Wizards, Bards, and Sorcerers Copyright 2003, White Wolf Publishing, Inc. Player’s Guide to Fighters and Barbarians, Copyright2003, White Wolf Publishing, Inc. Player’s Guide to Clerics and Druids Copyright 2003, White Wolf Publishing, Inc. Player’s Guide to Rangers and Rogues Copyright 2003, White Wolf Publishing, Inc. Scarred Lands Campaign Setting: Termana Copyright X’C 5, White Wolf Publishing, Inc. Vigil Watch: Secrets of the Asaatthi Copyright 2003, White Wolf Publishing, Inc. The Faithful and the Forsaken Copyright 2003, White Wolf Publishing, Inc. The Complete Guide to Drow, Jeffrey Quinn, Copyright 2002 Joseph Goodman DBA Goodman Games (contact goodmangames @mindspring.com, or see [url]www.goodmangames.com[/url].) Open game content from Evil is copyright 2001, Alderac Entertainment Group Inc. Hammer & Helm: A Guidebook to Dwarves, copyright 2002, Green Ronin Publishing; Author Jesse Decker Dungeons, Copyright 2000, Alderac Entertainment Group Evil, Copyright 2001, Alderac Entertainment Group Dragons, Copyright 2001, Alderac Entertainment Group Undead, Copyright 2001, Alderac Entertainment Group Into the Green Copyright 2003, Bastion Press, Inc. War, Copyright 2002, Alderac Entertainment Group Monster, Copyright 2002, Alderac Entertainment Group Disenchanter from the Tome of Horrors, Copyright 2002. Necromancer Games, Inc; Author Scott Greene based upon original material by Roger Musson. Bookworm from the Tome of Horrors, Copyright 2002. Necromancer Games, Inc; Author Scott Greene based upon original material by Gary Gygax. Purple Moss from the Tome of Horrors, Copyright 2002. Necromancer Games, Inc; Author Scott Greene based upon original material by Jean Wells. Occult Lore Copyright 2002, Trident Inc. d/b/a Atlas Games; authors Keith Baker, Adam Bank, Chris Jones, Scott Reeves, and Elton Robb Monster Geographica: Underground, Copyright 2004, Expeditious Retreat Press OGL Even though I only used and looked at one book and may have never even seen any of the others. [/QUOTE]
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