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[OGL Steampunk] Loss of Limbs?
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<blockquote data-quote="TheAuldGrump" data-source="post: 2064846" data-attributes="member: 6957"><p>One of the things I quickly found in OGL Steampunk is that with Massive Damage equal to the target's Con people could get very dead, very quickly.</p><p></p><p>As an alternative I have started using the Hit Location rules that I first read in AEG's <em>Swashbuckling Adventures</em>. (Does anybody know the original source?) Allowing a character to spend an action point to instead roll on a handy dandy loss of limb chart rather than die.</p><p></p><p>It also allows me to use the rules for the prosthetic limbs described in E. N. Publishing's <em>Steam & Steel</em>, which for me is part of Steampunk's flavor. It also explains the limping, wounded veterans shuffling around and jumping at sudden noises. There's a war on you know...</p><p></p><p>In play it has worked out well, with one character losing a leg. Rather than a prosthetic the character has decided to have a souped up wheelchair built. (With a hidden compartment holding a simple prosthetic for emergencies.) Losing a limb as the result of a critical would have annoyed him, having the <em>choice</em> to lose a limb rather than lose the character was a whole different ball o' wax.</p><p></p><p>Has anyone done something similar?</p><p></p><p>The Auld Grump, the boiler blew at half past six. Fire down below!</p><p></p><p>*EDIT* None of the categories listed quite fit... Steampunk is, well... Steampunk!</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 2064846, member: 6957"] One of the things I quickly found in OGL Steampunk is that with Massive Damage equal to the target's Con people could get very dead, very quickly. As an alternative I have started using the Hit Location rules that I first read in AEG's [i]Swashbuckling Adventures[/i]. (Does anybody know the original source?) Allowing a character to spend an action point to instead roll on a handy dandy loss of limb chart rather than die. It also allows me to use the rules for the prosthetic limbs described in E. N. Publishing's [i]Steam & Steel[/i], which for me is part of Steampunk's flavor. It also explains the limping, wounded veterans shuffling around and jumping at sudden noises. There's a war on you know... In play it has worked out well, with one character losing a leg. Rather than a prosthetic the character has decided to have a souped up wheelchair built. (With a hidden compartment holding a simple prosthetic for emergencies.) Losing a limb as the result of a critical would have annoyed him, having the [i]choice[/i] to lose a limb rather than lose the character was a whole different ball o' wax. Has anyone done something similar? The Auld Grump, the boiler blew at half past six. Fire down below! *EDIT* None of the categories listed quite fit... Steampunk is, well... Steampunk! [/QUOTE]
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[OGL Steampunk] Loss of Limbs?
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