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OGL? SUccess or failure?
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<blockquote data-quote="HellHound" data-source="post: 2494970" data-attributes="member: 3397"><p>Success.</p><p></p><p>Other game systems are being released under the OGL, and this is a fabulous thing.</p><p></p><p>MORE game systems should be, but the authors and publishers are afraid of it for their own variety of reasons. That is the worst failing of the OGL to date - only the ACTION! system and d20-derived games currently use it (and a few very small-press games).</p><p></p><p>For the OGL to really suceed - other leading publishers have to stand up and show that they are willing to use it also.</p><p></p><p>That said, I will personally bet you any cash sum of your choice that there will still games published under the Open Game License 10 years after a non-OGL edition of D&D is released. And I mean it. The OGL will not die completely within this generation of publishers, unless a better Open License supersedes it.</p></blockquote><p></p>
[QUOTE="HellHound, post: 2494970, member: 3397"] Success. Other game systems are being released under the OGL, and this is a fabulous thing. MORE game systems should be, but the authors and publishers are afraid of it for their own variety of reasons. That is the worst failing of the OGL to date - only the ACTION! system and d20-derived games currently use it (and a few very small-press games). For the OGL to really suceed - other leading publishers have to stand up and show that they are willing to use it also. That said, I will personally bet you any cash sum of your choice that there will still games published under the Open Game License 10 years after a non-OGL edition of D&D is released. And I mean it. The OGL will not die completely within this generation of publishers, unless a better Open License supersedes it. [/QUOTE]
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OGL? SUccess or failure?
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