Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
OGL? SUccess or failure?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Turjan" data-source="post: 2495354" data-attributes="member: 3477"><p>Ugh. These were really ugly times. I know that this behaviour led me to completely boycott the P&P game. If you know the computer game 'Baldur's Gate', then you may remember that you had to build your characters there using things like THAC0 and AC. These were on your 'character sheet', and you had to deal with them. I remember a 'cease and desist' when someone on a board that I frequented dared to ask what THAC0 actually means, and he got a one sentence answer to this question. There was actually someone reading this game board and sending out threats per e-mail! Absolutely pathetic!</p><p></p><p></p><p>That's why in my view I (also) see these two effects of the OGL as the most important:</p><p></p><p>1) Everybody talks about WotC as 'the 800 lb. gorilla', recognizing their position as the dominant company in the RPG market. However, there is nothing comparable to all this T$R vitriol nowadays. You can always point your finger to the SRD and tell "See, this company is giving their game system to the public domain! What do you complain about?" I think that this effect on public relations is worth a lot! It results in a general climate of good will towards the company.</p><p></p><p>2) The freedom to discuss the d20 game system in the public (public is used here in the somewhat limited sense of the active online P&P gaming community, including d20 publishers) leads to a constant development of the game system with a continually replenished pool of ideas from all sides. Even if a d20/OGL publisher takes these ideas and sells product on this basis, WotC is able to do the same afterwards, given their much higher market presence compared to their competitors. In one way or the other, many good ideas have found their way back to the source during the last years. It's a bit like outsourcing of your research facilities without having to pay a dime. If WotC likes some of the ideas very much, they can even hire the designer <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p><p></p><p></p><p>I'd say these are the main benefits. I'm not sure whether these goals will still be worth the same five years from now. Changes in the distribution sector of RPGs (the death of game stores) might get rid of competitors much more effectively than the whole OGL idea ever imagined. However, I see the OGL at the moment as a full success. For WotC, that is <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />.</p></blockquote><p></p>
[QUOTE="Turjan, post: 2495354, member: 3477"] Ugh. These were really ugly times. I know that this behaviour led me to completely boycott the P&P game. If you know the computer game 'Baldur's Gate', then you may remember that you had to build your characters there using things like THAC0 and AC. These were on your 'character sheet', and you had to deal with them. I remember a 'cease and desist' when someone on a board that I frequented dared to ask what THAC0 actually means, and he got a one sentence answer to this question. There was actually someone reading this game board and sending out threats per e-mail! Absolutely pathetic! That's why in my view I (also) see these two effects of the OGL as the most important: 1) Everybody talks about WotC as 'the 800 lb. gorilla', recognizing their position as the dominant company in the RPG market. However, there is nothing comparable to all this T$R vitriol nowadays. You can always point your finger to the SRD and tell "See, this company is giving their game system to the public domain! What do you complain about?" I think that this effect on public relations is worth a lot! It results in a general climate of good will towards the company. 2) The freedom to discuss the d20 game system in the public (public is used here in the somewhat limited sense of the active online P&P gaming community, including d20 publishers) leads to a constant development of the game system with a continually replenished pool of ideas from all sides. Even if a d20/OGL publisher takes these ideas and sells product on this basis, WotC is able to do the same afterwards, given their much higher market presence compared to their competitors. In one way or the other, many good ideas have found their way back to the source during the last years. It's a bit like outsourcing of your research facilities without having to pay a dime. If WotC likes some of the ideas very much, they can even hire the designer ;). I'd say these are the main benefits. I'm not sure whether these goals will still be worth the same five years from now. Changes in the distribution sector of RPGs (the death of game stores) might get rid of competitors much more effectively than the whole OGL idea ever imagined. However, I see the OGL at the moment as a full success. For WotC, that is ;). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
OGL? SUccess or failure?
Top