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OGL? SUccess or failure?
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<blockquote data-quote="Bloodstone Press" data-source="post: 2495985" data-attributes="member: 12468"><p>I can only speak from my own experience, as I don't follow industry trends nearly as much as I should. </p><p></p><p> As a small press d20 publisher I frequently buy d20 products from my competitors. Also, since I can research my customer names, I know that several of my own customers are other d20 publishers themselves (including some pretty big names in the industry) . Its funny how much money is just trading hands between publishers. </p><p></p><p> I also trade products with other publishers. </p><p></p><p> I also send them comp copies when I re-use their OGC, which I am doing more and more as time goes by (why re-invent the wheel? I have more important things to do)</p><p></p><p>I didn't find the change to 3.5 to be troublesome. Conversely, I found it to be a boon. </p><p></p><p> </p><p></p><p> That's just a hazard of the business. Given time, the cream will rise to the top. </p><p></p><p> </p><p></p><p> Again, I think that is the natural ebb and flow of business. A rush then a pull-back. Perfectly normal. Yeah, it was a lot bigger of a rush than they expected, so the pull back seems more severe too, but its not a death knell. </p><p></p><p> </p><p></p><p>Yeah, but as others have pointed out, those systems are still pretty similar. And, that's what WOTC wanted anyway. I know I've seen Monte say that he was disappointed that there wasn't more experimentation with the core system (as of about 2 years ago). I think that has changed somewhat, and its a good thing. </p><p> </p><p> Also remember that gamers usually change campaigns every 6 months or so. Just because those systems you mention are competing, doesn't mean that customers are making Either/Or decisions. They may buy Grimm Tales today, play for 6 months, then buy Spycraft and play for another 6 months. Although the systems are different, they are similar enough that players can do that without learning a whole new system, which was one of the goals of the OGL. </p><p></p><p> Lastly, I agree with you that the shape of 4e will have a significant impact on the industry, DnD and the OGL, but I also think that the OGL and derived games will still be around even if 4e is closed content.</p></blockquote><p></p>
[QUOTE="Bloodstone Press, post: 2495985, member: 12468"] I can only speak from my own experience, as I don't follow industry trends nearly as much as I should. As a small press d20 publisher I frequently buy d20 products from my competitors. Also, since I can research my customer names, I know that several of my own customers are other d20 publishers themselves (including some pretty big names in the industry) . Its funny how much money is just trading hands between publishers. I also trade products with other publishers. I also send them comp copies when I re-use their OGC, which I am doing more and more as time goes by (why re-invent the wheel? I have more important things to do) I didn't find the change to 3.5 to be troublesome. Conversely, I found it to be a boon. That's just a hazard of the business. Given time, the cream will rise to the top. Again, I think that is the natural ebb and flow of business. A rush then a pull-back. Perfectly normal. Yeah, it was a lot bigger of a rush than they expected, so the pull back seems more severe too, but its not a death knell. Yeah, but as others have pointed out, those systems are still pretty similar. And, that's what WOTC wanted anyway. I know I've seen Monte say that he was disappointed that there wasn't more experimentation with the core system (as of about 2 years ago). I think that has changed somewhat, and its a good thing. Also remember that gamers usually change campaigns every 6 months or so. Just because those systems you mention are competing, doesn't mean that customers are making Either/Or decisions. They may buy Grimm Tales today, play for 6 months, then buy Spycraft and play for another 6 months. Although the systems are different, they are similar enough that players can do that without learning a whole new system, which was one of the goals of the OGL. Lastly, I agree with you that the shape of 4e will have a significant impact on the industry, DnD and the OGL, but I also think that the OGL and derived games will still be around even if 4e is closed content. [/QUOTE]
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