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OGL? SUccess or failure?
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<blockquote data-quote="Wulf Ratbane" data-source="post: 2503687" data-attributes="member: 94"><p>You're very much off-base.</p><p></p><p>The OGL wasn't badly written; it does exactly what it is supposed to do. The same goes for the d20 license. There was nothing unintended or undiscovered in the licenses such as you surmise. The divergence of OGL products and d20 licensed products <em>was</em> forseen by the architects of the OGL-- many of whom have now moved on, leaving the OGL mostly unchampioned. Whether or not Hasbro is still happy with the OGL is a different story, but largely irrelevant. </p><p></p><p>What matters is whether they are still happy with the d20 STL and whether it will continue to 4e. If they do not extend the d20 STL to 4e, then they will put themselves in a position to compete against OGL products. But this is largely the same as the situation today, where products like Mutants and Masterminds compete (successfully so) against Dungeons and Dragons dollars. </p><p></p><p>The only impact a change in the d20 STL will have is on smaller publishers who have not established a lasting OGL brand, or who have not cultivated valuable contacts with a larger OGL publisher whom they can continue to support. </p><p></p><p>And by "impact" I mean, "They will cease to exist."</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 2503687, member: 94"] You're very much off-base. The OGL wasn't badly written; it does exactly what it is supposed to do. The same goes for the d20 license. There was nothing unintended or undiscovered in the licenses such as you surmise. The divergence of OGL products and d20 licensed products [i]was[/i] forseen by the architects of the OGL-- many of whom have now moved on, leaving the OGL mostly unchampioned. Whether or not Hasbro is still happy with the OGL is a different story, but largely irrelevant. What matters is whether they are still happy with the d20 STL and whether it will continue to 4e. If they do not extend the d20 STL to 4e, then they will put themselves in a position to compete against OGL products. But this is largely the same as the situation today, where products like Mutants and Masterminds compete (successfully so) against Dungeons and Dragons dollars. The only impact a change in the d20 STL will have is on smaller publishers who have not established a lasting OGL brand, or who have not cultivated valuable contacts with a larger OGL publisher whom they can continue to support. And by "impact" I mean, "They will cease to exist." [/QUOTE]
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