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General Tabletop Discussion
*Pathfinder & Starfinder
OGL Successor Games: What's worth bringing into Pathfinder?
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<blockquote data-quote="pawsplay" data-source="post: 5270621" data-attributes="member: 15538"><p>FC has Prudence (wealth retention) rules and Prizes (limits on contacts, permanent magic items, and holdings). I really like the concept, since the ultimate result is to scale down the bookkeeping and the accumulation of doodads. It's not very hard to rebalance encounters for less <em>junk</em> since ultimately all those thousands of coins and half dozens of spare magic items add little in the way of raw power. It also means you can keep throwing orcs at the players at 10th level, and the orcs can still wield normal weapons or whatever because gold piece accumulation is a less engrossing goal across the board. Similarly, Reputation is kind of nice. I'm not crazy about the fiddly favors system, but I like the idea of building and maintaining contacts, and replacing diamonds or XP costs or whatever in powerful spells with a permanent but replenishable resource.</p><p></p><p>True20 can be pillaged for Conviction, a somewhat different take on action points, as well as multiple skill and spell systems that may be interesting.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 5270621, member: 15538"] FC has Prudence (wealth retention) rules and Prizes (limits on contacts, permanent magic items, and holdings). I really like the concept, since the ultimate result is to scale down the bookkeeping and the accumulation of doodads. It's not very hard to rebalance encounters for less [i]junk[/i] since ultimately all those thousands of coins and half dozens of spare magic items add little in the way of raw power. It also means you can keep throwing orcs at the players at 10th level, and the orcs can still wield normal weapons or whatever because gold piece accumulation is a less engrossing goal across the board. Similarly, Reputation is kind of nice. I'm not crazy about the fiddly favors system, but I like the idea of building and maintaining contacts, and replacing diamonds or XP costs or whatever in powerful spells with a permanent but replenishable resource. True20 can be pillaged for Conviction, a somewhat different take on action points, as well as multiple skill and spell systems that may be interesting. [/QUOTE]
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Community
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OGL Successor Games: What's worth bringing into Pathfinder?
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