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OGL To Be Renamed Game System License (GSL)
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<blockquote data-quote="Cergorach" data-source="post: 4029717" data-attributes="member: 725"><p>While I understand your point of view, I think we all do. But while you speak about respect for authors/publishers, you dismiss people who have a different point of view and/or don't agree with yours. You designate people as thieves, leechers, and insinuate worse. That does not come across as respectful or even civilized, I hope you understand that does not sit well with people that are either the target of your disapproval or do not agree with such manners. While you might not intend to come across as offensive or arrogant, please keep in mind that if you look carefully at some of the comments here, some clearly believe you are acting that way. Judging other folks and saying "your wrong" and "that is right" is not the most effective way to get your point across. I know this is a topic that's very close to everyone's hearts (for many different reasons), and it's only natural that it sometimes gets a bit heated in the discussions. Clearly you have a strong believe about copyrights, but please keep in mind that others have an equally stung believe in the OGL/"copyleft"/etc. While you perceive others as stating that is the 'one true way', you take the same stance on the other side of the fence. While I don't particularly have a problem with that, you do have a tendency to throw everyone that's not with you on the same pile, and that is a bit annoying from in my humble opinion.</p><p></p><p>Sure it's important that a game is good and that should be the only standard you should judge a book by (and not it's cover), but reality is a bit different. 4E allows the publishing of 3rd party products, the exact scope of what you can and cannot publish is not yet clear, but it is clear that you don't have the perpetual freedom of the OGL. If at some point in the future WotC decides that the GSL isn't necessary anymore or it's detrimental to their sales, they could easily further close what you can use and make with the GSL, or even end the entire GSL. This might or might not happen, but WotC has the power to do so at the push of a button. I for one don't want to heavily invest in a game system that might close up even further, while the current 'open' system works perfectly well (with some tweaks), forking then seems like a perfectly good option (for me at least). While I'm not a publisher, I am someone who likes to share what he creates, the GPL and OGL allow me that, while making sure that it goes on being 'open'. And what I mean by investment is more time and creativity then money spent on books.</p><p></p><p>I for one will be buying D&D 4E whether it's good or not, it's the mainstream Fantasy RPG, I'll get my money's worth even if I only stare at the pretty pictures. But if I run a 'D&D' game, it's most likely with the 3.5 rules that are 'open' (even if it requires some tweaks).</p></blockquote><p></p>
[QUOTE="Cergorach, post: 4029717, member: 725"] While I understand your point of view, I think we all do. But while you speak about respect for authors/publishers, you dismiss people who have a different point of view and/or don't agree with yours. You designate people as thieves, leechers, and insinuate worse. That does not come across as respectful or even civilized, I hope you understand that does not sit well with people that are either the target of your disapproval or do not agree with such manners. While you might not intend to come across as offensive or arrogant, please keep in mind that if you look carefully at some of the comments here, some clearly believe you are acting that way. Judging other folks and saying "your wrong" and "that is right" is not the most effective way to get your point across. I know this is a topic that's very close to everyone's hearts (for many different reasons), and it's only natural that it sometimes gets a bit heated in the discussions. Clearly you have a strong believe about copyrights, but please keep in mind that others have an equally stung believe in the OGL/"copyleft"/etc. While you perceive others as stating that is the 'one true way', you take the same stance on the other side of the fence. While I don't particularly have a problem with that, you do have a tendency to throw everyone that's not with you on the same pile, and that is a bit annoying from in my humble opinion. Sure it's important that a game is good and that should be the only standard you should judge a book by (and not it's cover), but reality is a bit different. 4E allows the publishing of 3rd party products, the exact scope of what you can and cannot publish is not yet clear, but it is clear that you don't have the perpetual freedom of the OGL. If at some point in the future WotC decides that the GSL isn't necessary anymore or it's detrimental to their sales, they could easily further close what you can use and make with the GSL, or even end the entire GSL. This might or might not happen, but WotC has the power to do so at the push of a button. I for one don't want to heavily invest in a game system that might close up even further, while the current 'open' system works perfectly well (with some tweaks), forking then seems like a perfectly good option (for me at least). While I'm not a publisher, I am someone who likes to share what he creates, the GPL and OGL allow me that, while making sure that it goes on being 'open'. And what I mean by investment is more time and creativity then money spent on books. I for one will be buying D&D 4E whether it's good or not, it's the mainstream Fantasy RPG, I'll get my money's worth even if I only stare at the pretty pictures. But if I run a 'D&D' game, it's most likely with the 3.5 rules that are 'open' (even if it requires some tweaks). [/QUOTE]
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