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OGL To Be Renamed Game System License (GSL)
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<blockquote data-quote="Yair" data-source="post: 4032058" data-attributes="member: 10913"><p>Ehm.... that they invested money into something really has little to do with whether they have ownership over it. I agree that I'd like to compensate them for their troubles and encourage them and others to make similar efforts in the future. But that doesn't mean they own the ideas. It means that I will buy 4e, and I will (already have preordered, actually). </p><p></p><p>Wizards doesn't own the ideas because they didn't (I think) patent them. They own the copyrights, which isn't at all like owing the game concepts or mechanics. I'm glad this is the case for while I like for people to be paid to develop and publish better games, I don't really like the idea of people owning any idea, whatsoever. At best it's a necessary evil.</p><p></p><p></p><p>What I'm disappointed with is that it seems I'll now have to create a homebrew system. Or find another system, that isn't D&D. There are several changes to 4e that I suspect I won't like, but would be willing to put up with for a better overall gaming experience. But now that it has become clear to me that I couldn't do what I actually intended to do with 4e - start an entirely OGL game - I will have to cobble-up or find a more esoteric ruleset anyways. Which is a lot of work I was hoping to avoid, and will limit my enjoyment of online content and message-boards, and gaming options. Arrgh.</p></blockquote><p></p>
[QUOTE="Yair, post: 4032058, member: 10913"] Ehm.... that they invested money into something really has little to do with whether they have ownership over it. I agree that I'd like to compensate them for their troubles and encourage them and others to make similar efforts in the future. But that doesn't mean they own the ideas. It means that I will buy 4e, and I will (already have preordered, actually). Wizards doesn't own the ideas because they didn't (I think) patent them. They own the copyrights, which isn't at all like owing the game concepts or mechanics. I'm glad this is the case for while I like for people to be paid to develop and publish better games, I don't really like the idea of people owning any idea, whatsoever. At best it's a necessary evil. What I'm disappointed with is that it seems I'll now have to create a homebrew system. Or find another system, that isn't D&D. There are several changes to 4e that I suspect I won't like, but would be willing to put up with for a better overall gaming experience. But now that it has become clear to me that I couldn't do what I actually intended to do with 4e - start an entirely OGL game - I will have to cobble-up or find a more esoteric ruleset anyways. Which is a lot of work I was hoping to avoid, and will limit my enjoyment of online content and message-boards, and gaming options. Arrgh. [/QUOTE]
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