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OGL To Be Renamed Game System License (GSL)
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<blockquote data-quote="Delta" data-source="post: 4042515" data-attributes="member: 40269"><p>So, kind of like I thought, you're working in an industry where your income derives partly from the existing copyright regime. I might also say "I can see why you'd think that".</p><p></p><p>You're clearly "against open source", as you've spent so much time arguing against the philosophical underpinnings of the movement. You actively "dislike the people" who say we need to abolish copyright. You don't think that "the people" should have any right in defining copyrights. You just compared open source to socialism above. </p><p></p><p>So, we disagree. There are more things than raw profit in the world, and personally I do think that the welfare of "the people", as you say, trumps the profits of corporations or individuals. Of course, that's written right in the US Constitution, that the only legitimate rationale for copyrights is if they "promote the Progress of Science and useful Arts" -- profits to writers are supposed to be only a limited tool to that end.</p><p></p><p>There are lots of examples around the world of regulations meant to enhance or protect certain forms of art, even at the expense of a theoretically more profitable industry. (e.g., global music, particular local brands of cheese or wine in Europe). I'm personally exceedingly glad that the people who bought D&D in 2000 decided to release the mechanics of the game, partly to increase the art form openly in future years. I do understand that you wouldn't have done the same, so I'm glad that WOTC owners took the opportunity when they had the chance.</p></blockquote><p></p>
[QUOTE="Delta, post: 4042515, member: 40269"] So, kind of like I thought, you're working in an industry where your income derives partly from the existing copyright regime. I might also say "I can see why you'd think that". You're clearly "against open source", as you've spent so much time arguing against the philosophical underpinnings of the movement. You actively "dislike the people" who say we need to abolish copyright. You don't think that "the people" should have any right in defining copyrights. You just compared open source to socialism above. So, we disagree. There are more things than raw profit in the world, and personally I do think that the welfare of "the people", as you say, trumps the profits of corporations or individuals. Of course, that's written right in the US Constitution, that the only legitimate rationale for copyrights is if they "promote the Progress of Science and useful Arts" -- profits to writers are supposed to be only a limited tool to that end. There are lots of examples around the world of regulations meant to enhance or protect certain forms of art, even at the expense of a theoretically more profitable industry. (e.g., global music, particular local brands of cheese or wine in Europe). I'm personally exceedingly glad that the people who bought D&D in 2000 decided to release the mechanics of the game, partly to increase the art form openly in future years. I do understand that you wouldn't have done the same, so I'm glad that WOTC owners took the opportunity when they had the chance. [/QUOTE]
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