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<blockquote data-quote="The Great Bear King" data-source="post: 1719781" data-attributes="member: 21850"><p>I got this idea to some extent from the film Shrek and other ideas just popped in to my head.</p><p></p><p>Ogre </p><p>Large Sized Humanoid</p><p></p><p>Int: 9-17</p><p>Wis: +2</p><p>Cha: -6</p><p>Str: 15+1d4+1d6</p><p>Con: 1d12+15</p><p>Dex: -4</p><p></p><p>Hit Dice: Add 2 steps to hit dice. * Multiply hit die by 4 at first level.</p><p></p><p>Alignment: Usually Chaotic Good</p><p></p><p>The typical ogre stands at about 8 feet tall weighs 600 pound and has skin color varying from light mauve to snot green. The ears stick straight out and are funnel shaped.</p><p></p><p>In spite of their savage reputation and minor penalty to Intelligence ogres are in fact more culturally and to a smaller extent technologically advanced than humanity. But they are not <u>whimps!</u> In fact if you drop an ogre in to a forest with a compass and a few hunting weapons (including a battle-axe) they can live rather comfortably for an indefinite period of time. Ogre civilization is rather similar to Renascence culture, but there’s no political (or literal) backstabbing or totalitarian government to mar it at all. And in the truest sense of the word they are definitely unchivalric. This is because they believe that <u>all</u> women are to be treated decently not just those of equal or higher status (the historical code of Chivalry says that those of lower status may be taken by force). On top of all of this ogres are brilliant painters and sculptors <strong>and</strong> they invented the internal combustion engine specifically for <u>motorcycles</u>.</p><p></p><p>Racial Traits: Because of their general skill as artists they gain a +4 to any visual arts skill. Ogres also gain a +4 to all engineering skills.</p><p></p><p>Other Races: There are only four races ogres get along with as a whole, elves whom they love like brothers, dwarves are their favorite drinking buddies, gnomes are fellow inventors and mild kooks (as well as walking disaster areas) and halfling whom they frequenlty patronize. As for orcs and other typically evil races they are considered the greatest of enemies.</p><p></p><p>Favored Gestalt Classes: Any combination of two of these four classes, Barbarian, Wizard, Ranger and Paladin of Freedom. If not Chaotic Good replace Paladin of Freedom with Fighter.</p><p></p><p>P.S. I'm not going to even try to calculate the level adjustment for this race.</p></blockquote><p></p>
[QUOTE="The Great Bear King, post: 1719781, member: 21850"] I got this idea to some extent from the film Shrek and other ideas just popped in to my head. Ogre Large Sized Humanoid Int: 9-17 Wis: +2 Cha: -6 Str: 15+1d4+1d6 Con: 1d12+15 Dex: -4 Hit Dice: Add 2 steps to hit dice. * Multiply hit die by 4 at first level. Alignment: Usually Chaotic Good The typical ogre stands at about 8 feet tall weighs 600 pound and has skin color varying from light mauve to snot green. The ears stick straight out and are funnel shaped. In spite of their savage reputation and minor penalty to Intelligence ogres are in fact more culturally and to a smaller extent technologically advanced than humanity. But they are not [U]whimps![/U] In fact if you drop an ogre in to a forest with a compass and a few hunting weapons (including a battle-axe) they can live rather comfortably for an indefinite period of time. Ogre civilization is rather similar to Renascence culture, but there’s no political (or literal) backstabbing or totalitarian government to mar it at all. And in the truest sense of the word they are definitely unchivalric. This is because they believe that [U]all[/U] women are to be treated decently not just those of equal or higher status (the historical code of Chivalry says that those of lower status may be taken by force). On top of all of this ogres are brilliant painters and sculptors [B]and[/B] they invented the internal combustion engine specifically for [U]motorcycles[/U]. Racial Traits: Because of their general skill as artists they gain a +4 to any visual arts skill. Ogres also gain a +4 to all engineering skills. Other Races: There are only four races ogres get along with as a whole, elves whom they love like brothers, dwarves are their favorite drinking buddies, gnomes are fellow inventors and mild kooks (as well as walking disaster areas) and halfling whom they frequenlty patronize. As for orcs and other typically evil races they are considered the greatest of enemies. Favored Gestalt Classes: Any combination of two of these four classes, Barbarian, Wizard, Ranger and Paladin of Freedom. If not Chaotic Good replace Paladin of Freedom with Fighter. P.S. I'm not going to even try to calculate the level adjustment for this race. [/QUOTE]
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