TrippyHippy
Hero
I've no doubt that people will pick away at the bones of the new playtest package (which they should), but as a long time D&D player I have to say, it's the first thing I have seen for a while that actually reminds me of a real D&D game at the core.
This isn't intended to be an edition war kickstarter, by the way, but the whole approach that I have seen in this packet is something that I'd actually want to get behind. I am pleased that:
1) Fighters have fighting styles that give them variety and potence.
2) HPs are down to a sensible level - the max HD value for first level is precisely how I'd do them.
3) The clear breakdown for all the aspects of character generation and skill use.
4) Clear difrentiation for the Race, Class, Background and now Specialities.
5) It truly feels like a D&D game.
I still think a lot of editing, etc, needs to be done to improve clarity - but it is just a playtest. I also think the expansion of the game into other classes could yet screw things up (especially, if we get too many Classes that have no archetypal resonance). As it stands, the game is really just the bare basics - but it is a step in right direction in my view. If it continues to develop like this, I'll buy it.
This isn't intended to be an edition war kickstarter, by the way, but the whole approach that I have seen in this packet is something that I'd actually want to get behind. I am pleased that:
1) Fighters have fighting styles that give them variety and potence.
2) HPs are down to a sensible level - the max HD value for first level is precisely how I'd do them.
3) The clear breakdown for all the aspects of character generation and skill use.
4) Clear difrentiation for the Race, Class, Background and now Specialities.
5) It truly feels like a D&D game.
I still think a lot of editing, etc, needs to be done to improve clarity - but it is just a playtest. I also think the expansion of the game into other classes could yet screw things up (especially, if we get too many Classes that have no archetypal resonance). As it stands, the game is really just the bare basics - but it is a step in right direction in my view. If it continues to develop like this, I'll buy it.