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Oh My Goodness! That looks like D&D!
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<blockquote data-quote="pauljathome" data-source="post: 5991137" data-attributes="member: 21807"><p>In my D&D of choice (Pathfinder) classes are still very significant. The easiest way to build a skill monkey is still to go Rogue or Bard, the easiest way to build a melee fighter is still to go with Ftr or Barbarian, etc.</p><p></p><p>So I have no problem with a class based game as long as it has enough flexibility.</p><p></p><p>My problem with DndNext is that if I want a character who is a fighter who still knows as much about nature as any druid or a magic user who is the best scholar in the world then I just flat out cannot. The best person at ANY skill is a rogue and no matter how much I'm willing to invest in a skill my fighter or wizard just cannot compete. In Pathfinder, if I really, really try then I can make my bard or cleric almost as good a fighter as a fighter (not as good, but its reasonably close).</p><p></p><p>In Pathfinder (or 3.5, or 4.x to a slightly lesser extent) I can make all those concepts. I have to pay something (skill points, feats, magic, etc) but I can make that choice. Can't do that in DndNext.</p><p></p><p>Yeah, maybe the multiclass rules will let me. Or some other rules change. But, with the rules right now, the classes act far more as a straight jacket than I want them to be.</p><p></p><p>As I said, I won't be playing DndNext. For a game that is meant to be inclusive it has pretty much excluded my playing style. Maybe I'm an outlier (and that is fine) but I suspect that, in this way at least, I'm really not.</p></blockquote><p></p>
[QUOTE="pauljathome, post: 5991137, member: 21807"] In my D&D of choice (Pathfinder) classes are still very significant. The easiest way to build a skill monkey is still to go Rogue or Bard, the easiest way to build a melee fighter is still to go with Ftr or Barbarian, etc. So I have no problem with a class based game as long as it has enough flexibility. My problem with DndNext is that if I want a character who is a fighter who still knows as much about nature as any druid or a magic user who is the best scholar in the world then I just flat out cannot. The best person at ANY skill is a rogue and no matter how much I'm willing to invest in a skill my fighter or wizard just cannot compete. In Pathfinder, if I really, really try then I can make my bard or cleric almost as good a fighter as a fighter (not as good, but its reasonably close). In Pathfinder (or 3.5, or 4.x to a slightly lesser extent) I can make all those concepts. I have to pay something (skill points, feats, magic, etc) but I can make that choice. Can't do that in DndNext. Yeah, maybe the multiclass rules will let me. Or some other rules change. But, with the rules right now, the classes act far more as a straight jacket than I want them to be. As I said, I won't be playing DndNext. For a game that is meant to be inclusive it has pretty much excluded my playing style. Maybe I'm an outlier (and that is fine) but I suspect that, in this way at least, I'm really not. [/QUOTE]
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