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Oh no! They want to play a "bad" adventure
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<blockquote data-quote="Bolares" data-source="post: 8025179" data-attributes="member: 6790082"><p>I love the adventure, but it is full of NPC interactions, and is not so much a romp through a city... Does your group know that? I'd talk to them and explaing it's kind of different from their normal play style, and see if they are still interested.</p><p></p><p></p><p></p><p>First of all, if you can't get pumped by the adventure you don't have to do it, the game has to be fun for you too, but I'd say dragon heist is a fun change of pace from normal D&D adventures, and has a lot of fun roleplaying oportunities, as well as describing really well waterdeep., I've run it and my group (who normally are almost murder hobos) loved the change from "enter dungeon, murder everyone, bring loot back" to a vibrant city full of interesting people to interact. The players owning a tavern and having the possibility to make it their own got them REALLY excited for an example.</p><p></p><p></p><p>The adventure already gives you a lot of good tips on how to run it, and there is a handout about crime and punishment you can give the players to explain what can be the consequences of their actions. I'd say you should give a read to the 4 villains and choose the one the interests you the most, so you can be clar from the start what season you are on and stuff like that.</p><p></p><p>The DM's Guild has some fun suplements, if you search the site by storyline and select waterdeep: dragon heist it will show you a lot of good stuff. There are more encounters, ways to enhance the storyline and A LOT of stuff about owning a tavern.</p><p></p><p>The game is different and fun, I'd give it a shot!</p></blockquote><p></p>
[QUOTE="Bolares, post: 8025179, member: 6790082"] I love the adventure, but it is full of NPC interactions, and is not so much a romp through a city... Does your group know that? I'd talk to them and explaing it's kind of different from their normal play style, and see if they are still interested. First of all, if you can't get pumped by the adventure you don't have to do it, the game has to be fun for you too, but I'd say dragon heist is a fun change of pace from normal D&D adventures, and has a lot of fun roleplaying oportunities, as well as describing really well waterdeep., I've run it and my group (who normally are almost murder hobos) loved the change from "enter dungeon, murder everyone, bring loot back" to a vibrant city full of interesting people to interact. The players owning a tavern and having the possibility to make it their own got them REALLY excited for an example. The adventure already gives you a lot of good tips on how to run it, and there is a handout about crime and punishment you can give the players to explain what can be the consequences of their actions. I'd say you should give a read to the 4 villains and choose the one the interests you the most, so you can be clar from the start what season you are on and stuff like that. The DM's Guild has some fun suplements, if you search the site by storyline and select waterdeep: dragon heist it will show you a lot of good stuff. There are more encounters, ways to enhance the storyline and A LOT of stuff about owning a tavern. The game is different and fun, I'd give it a shot! [/QUOTE]
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