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Oh no! They want to play a "bad" adventure
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<blockquote data-quote="Retreater" data-source="post: 8026418" data-attributes="member: 42040"><p>I've got a lot of ideas, but I'm sure they're just a start. </p><p>So far I've loaded up my Roll20 with a map of the Yawning Portal. I have dropped some unique tokens in with the regular bar patrons to encourage the party to go talk to them, and I've tried to give them so interesting roleplaying possibilities as well as a few who can team up with the party later if the group gets in over their heads. </p><p>I've also dug out my copy of the 2nd edition Volo's Guide to Waterdeep to flesh out the city. I've cobbled together the massive map with close to 200 numbered locations for the party to explore and can be zoomed in to street level. (I'm really proud of it.) </p><p>I've put in a couple street maps to use for random encounters or if the party wants to go in an unexpected direction. </p><p>I plan to create a journal on Roll20 where the players can track their clues and keep their notes to help with all the information. </p><p>Now to busy myself with a thorough reading of the adventure.</p><p>If you have more tips, feel free to keep them coming.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8026418, member: 42040"] I've got a lot of ideas, but I'm sure they're just a start. So far I've loaded up my Roll20 with a map of the Yawning Portal. I have dropped some unique tokens in with the regular bar patrons to encourage the party to go talk to them, and I've tried to give them so interesting roleplaying possibilities as well as a few who can team up with the party later if the group gets in over their heads. I've also dug out my copy of the 2nd edition Volo's Guide to Waterdeep to flesh out the city. I've cobbled together the massive map with close to 200 numbered locations for the party to explore and can be zoomed in to street level. (I'm really proud of it.) I've put in a couple street maps to use for random encounters or if the party wants to go in an unexpected direction. I plan to create a journal on Roll20 where the players can track their clues and keep their notes to help with all the information. Now to busy myself with a thorough reading of the adventure. If you have more tips, feel free to keep them coming. [/QUOTE]
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