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<blockquote data-quote="Arkhandus" data-source="post: 2963707" data-attributes="member: 13966"><p>Apes seem fine statistically.</p><p></p><p>Avians are on the high end of LA+0 at least, I think, but probably don't need a level adjustment.</p><p></p><p>Bovines are either too strong for LA+0 or just fine, depending on what exactly Powerful Build gives them. Need to be more specific about that racial trait, since I'm pretty sure your wording for it is different from that of the Goliath or other such races, but I can't remember exactly.</p><p></p><p>Canines are definitely too strong for LA+0. The scent ability and the size-related differences are the factor behind that. Their other traits are fine for LA+0, but when adding scent and those size differences on top of it, it's too much. Medium canines also get jipped comparatively speaking, but are still probably too strong for LA+0 thanks to scent. Maybe, just maybe, if you remove Skillful and the +2 search/spot benefit they might be fine for LA+0. But medium canines still need some minor benefit that the other canines don't get.</p><p></p><p>Equines are definitely a bit too strong for LA+0. The Con bonus for all equines should be balanced out slightly with an intelligence or wisdom penalty, at least, unless you'd rather remove the natural weapons <em>and</em> skill bonuses instead. Also, there's a little error where you say 'Large canines' rather than 'Large equines'. Large equines' Dexterity penalty balances out their two extra feats I suppose, but I don't think Medium equines should get the Endurance feat.</p><p></p><p>Felines are also too strong, due to the ability score bonus and low-light vision at least. Add a -2 Constitution penalty (or -2 Strength for mediums and -2 Dexterity for larges) to balance out the ability bonus. I'd also reduce the base claw damage to 1d3 rather than 1d4. They'd probably still be a bit strong for LA+0, but I'm not sure what else could be trimmed, except maybe removing the Jump bonus.</p><p></p><p>Lapins are probably fine statistically.</p><p></p><p>Marsupials are a tad strong for LA+0, and the medium marsupials are a bit stronger than the larges for sure. Dunno what minor penalty to give them to balane that out.</p><p></p><p>Monkeys are definitely a bit too strong for LA+0, IMO. Need to balance the ability score adjustments, and need to ditch one or two of the skill bonuses.</p><p></p><p>Mustelids are, like many of the others, too strong for LA+0. Give some balance to the ability scores, probably -2 Strength. Give some penalty to balance out the natural weapons. Give small mustelids some minor extra advantage since their natural weapons are lesser than the medium mustelids'. I don't have time right now to read over the skunk's musk ability to see if it's balanced or sensible.</p><p></p><p>Pachyderms need something to balance out their powerful build and photographic memory, probably. Also, once again, you need to be more specific about what exactly Powerful Build grants.</p><p></p><p>Procyonids definitely need some balance to their Dex bonus and low-light vision.</p><p></p><p>Porcines need some drawbacks to balance out their natural attacks and gore, at least.</p><p></p><p>Reptiles need a bit of balancing too. I'd remove the climb bonus for small reptiles, and give it to medium reptiles instead (or give medium reptiles +2 Swim). They all need something to balance out their natural attacks a bit, like -2 Wisdom at least. Chameleons shouldn't add their Charisma modifier to the hide bonus, but just add a flat +1 bonus to it along with the 1/2 hit dice part.</p><p></p><p>Rodents seem fine but I'm not quite sure small and medium rodents are balanced against each other.</p><p></p><p>Ungulates seem fine I guess.</p><p></p><p>Ursines seem fine I suppose, except that Powerful Build needs to be more specific and it may push them a bit beyond LA+0 depending on how beneficial you make it. Also, there's a little error where you say 'Bovines' rather than 'Ursines'.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 2963707, member: 13966"] Apes seem fine statistically. Avians are on the high end of LA+0 at least, I think, but probably don't need a level adjustment. Bovines are either too strong for LA+0 or just fine, depending on what exactly Powerful Build gives them. Need to be more specific about that racial trait, since I'm pretty sure your wording for it is different from that of the Goliath or other such races, but I can't remember exactly. Canines are definitely too strong for LA+0. The scent ability and the size-related differences are the factor behind that. Their other traits are fine for LA+0, but when adding scent and those size differences on top of it, it's too much. Medium canines also get jipped comparatively speaking, but are still probably too strong for LA+0 thanks to scent. Maybe, just maybe, if you remove Skillful and the +2 search/spot benefit they might be fine for LA+0. But medium canines still need some minor benefit that the other canines don't get. Equines are definitely a bit too strong for LA+0. The Con bonus for all equines should be balanced out slightly with an intelligence or wisdom penalty, at least, unless you'd rather remove the natural weapons [I]and[/I] skill bonuses instead. Also, there's a little error where you say 'Large canines' rather than 'Large equines'. Large equines' Dexterity penalty balances out their two extra feats I suppose, but I don't think Medium equines should get the Endurance feat. Felines are also too strong, due to the ability score bonus and low-light vision at least. Add a -2 Constitution penalty (or -2 Strength for mediums and -2 Dexterity for larges) to balance out the ability bonus. I'd also reduce the base claw damage to 1d3 rather than 1d4. They'd probably still be a bit strong for LA+0, but I'm not sure what else could be trimmed, except maybe removing the Jump bonus. Lapins are probably fine statistically. Marsupials are a tad strong for LA+0, and the medium marsupials are a bit stronger than the larges for sure. Dunno what minor penalty to give them to balane that out. Monkeys are definitely a bit too strong for LA+0, IMO. Need to balance the ability score adjustments, and need to ditch one or two of the skill bonuses. Mustelids are, like many of the others, too strong for LA+0. Give some balance to the ability scores, probably -2 Strength. Give some penalty to balance out the natural weapons. Give small mustelids some minor extra advantage since their natural weapons are lesser than the medium mustelids'. I don't have time right now to read over the skunk's musk ability to see if it's balanced or sensible. Pachyderms need something to balance out their powerful build and photographic memory, probably. Also, once again, you need to be more specific about what exactly Powerful Build grants. Procyonids definitely need some balance to their Dex bonus and low-light vision. Porcines need some drawbacks to balance out their natural attacks and gore, at least. Reptiles need a bit of balancing too. I'd remove the climb bonus for small reptiles, and give it to medium reptiles instead (or give medium reptiles +2 Swim). They all need something to balance out their natural attacks a bit, like -2 Wisdom at least. Chameleons shouldn't add their Charisma modifier to the hide bonus, but just add a flat +1 bonus to it along with the 1/2 hit dice part. Rodents seem fine but I'm not quite sure small and medium rodents are balanced against each other. Ungulates seem fine I guess. Ursines seem fine I suppose, except that Powerful Build needs to be more specific and it may push them a bit beyond LA+0 depending on how beneficial you make it. Also, there's a little error where you say 'Bovines' rather than 'Ursines'. [/QUOTE]
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