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"OK. Make a Will Save." POOF! Go the Fighter and Rogue
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<blockquote data-quote="Falcon" data-source="post: 234702" data-attributes="member: 1056"><p>No Rant, just curious as to what you all think. This is a post from a DM and Player.</p><p></p><p>I tend to play fighter types in D&D and have experienced many DMs who throw will-oriented spells at a party ASAP to neutralized the fighters and rogues in the group. ZAP! Gone. All the stuff a player wants to do as a fighter or rogue are denied them, as they stand frozen, fall asleep, are charmed, etc., etc. A rouge has more skills available to them, so that can help minimize the impact of such situations, in terms of overall campaign interactiveness (that a word???), but fighters in 3E don't have a heck of a lot of skill points, and unless they take the saving throw enhancement feats, which neccesarily reduce their efficacy as a fighter, a fighter PC can end up spending A LOT of time outside of combat, waiting to shrug off the spell cast at them.</p><p></p><p>The question then becomes for me, based on the five 3Ecampaigns I have played in and never seen a fighter advance beyond 8th level, why bother? It is really frustrating to see one fighter after another get blown up at 7th level by one sort of magic/undead thingie/divine power or another.</p><p></p><p>Thoughts?</p></blockquote><p></p>
[QUOTE="Falcon, post: 234702, member: 1056"] No Rant, just curious as to what you all think. This is a post from a DM and Player. I tend to play fighter types in D&D and have experienced many DMs who throw will-oriented spells at a party ASAP to neutralized the fighters and rogues in the group. ZAP! Gone. All the stuff a player wants to do as a fighter or rogue are denied them, as they stand frozen, fall asleep, are charmed, etc., etc. A rouge has more skills available to them, so that can help minimize the impact of such situations, in terms of overall campaign interactiveness (that a word???), but fighters in 3E don't have a heck of a lot of skill points, and unless they take the saving throw enhancement feats, which neccesarily reduce their efficacy as a fighter, a fighter PC can end up spending A LOT of time outside of combat, waiting to shrug off the spell cast at them. The question then becomes for me, based on the five 3Ecampaigns I have played in and never seen a fighter advance beyond 8th level, why bother? It is really frustrating to see one fighter after another get blown up at 7th level by one sort of magic/undead thingie/divine power or another. Thoughts? [/QUOTE]
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"OK. Make a Will Save." POOF! Go the Fighter and Rogue
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