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"OK. Make a Will Save." POOF! Go the Fighter and Rogue
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<blockquote data-quote="Roland Delacroix" data-source="post: 236260" data-attributes="member: 1753"><p>Thanks for bringing this up, I was gonna suggest a few levels of Bard, or getting a Bard in the party. The +2 to saves Bards give is as good as Iron Will vs Charms and Fear, and stacks with it too.</p><p></p><p>To adress your supposition real quick, i'm sorry but IMO 4 levels of Bard can be as usefull as 4 levels of Fighter. If a fighter spreads out his Bard levels to get 12 ranks in Perform he can use all the Bardic music 4 times a day, and the Extra Bardic Music feat is a good choice with so many feats. That means the Fighter can the use Inspire Courage to bolster the PARTY's Charm and Fear saves, plus give him and the rest of the party +1 to hit and damage. Small potatoes? Maybe, but it does mean more hits and more criticals, you basically gave the entire party a multi Weapon Focus, 1/2 a Weapon Specialization, and a partial Iron Will. </p><p></p><p>The ability to give the party Barbarian another 2 hit dice and further bonus to hit and saves with Inspire Greatness is pretty usefull too. Even better, if you are like my party you get sick of the rogue you are flanking with running away after he gets hit once. Keep that mega damage coming by Inspiring Greatness in the rogue so he sticks around longer and gets that +5d6 damage more often with +2 to hit.</p><p></p><p>Most DM's give Bards 6+ skills/level, me included. Its common enough to bank on. As mentioned above, acting in the surprise round is nice once in awhile. Use those spare skill points to increase your Spot. You won't regret it. Your party also won't regret having a few more healing spells in the party, even if you do have to take of the breatsplate to administer it effectively.</p></blockquote><p></p>
[QUOTE="Roland Delacroix, post: 236260, member: 1753"] Thanks for bringing this up, I was gonna suggest a few levels of Bard, or getting a Bard in the party. The +2 to saves Bards give is as good as Iron Will vs Charms and Fear, and stacks with it too. To adress your supposition real quick, i'm sorry but IMO 4 levels of Bard can be as usefull as 4 levels of Fighter. If a fighter spreads out his Bard levels to get 12 ranks in Perform he can use all the Bardic music 4 times a day, and the Extra Bardic Music feat is a good choice with so many feats. That means the Fighter can the use Inspire Courage to bolster the PARTY's Charm and Fear saves, plus give him and the rest of the party +1 to hit and damage. Small potatoes? Maybe, but it does mean more hits and more criticals, you basically gave the entire party a multi Weapon Focus, 1/2 a Weapon Specialization, and a partial Iron Will. The ability to give the party Barbarian another 2 hit dice and further bonus to hit and saves with Inspire Greatness is pretty usefull too. Even better, if you are like my party you get sick of the rogue you are flanking with running away after he gets hit once. Keep that mega damage coming by Inspiring Greatness in the rogue so he sticks around longer and gets that +5d6 damage more often with +2 to hit. Most DM's give Bards 6+ skills/level, me included. Its common enough to bank on. As mentioned above, acting in the surprise round is nice once in awhile. Use those spare skill points to increase your Spot. You won't regret it. Your party also won't regret having a few more healing spells in the party, even if you do have to take of the breatsplate to administer it effectively. [/QUOTE]
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"OK. Make a Will Save." POOF! Go the Fighter and Rogue
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