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"OK. Make a Will Save." POOF! Go the Fighter and Rogue
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<blockquote data-quote="Harlock" data-source="post: 236692" data-attributes="member: 4545"><p>Either way your dead. Personally as a DM and as a PC I prefer it when PCs get offed by the most unassuming and least threatening enemies. That weak human slave with the kind eyes, long grey beard and highly visible rib cage and hip bones? mindblanked Doppleganger. He thanked you so profusely when your party of do-gooders picked the lock on his manacles. He showed you where his captors hid the trap of ulitmate doom. He graciously accepted your offer to escort him back to the nearest town. He said he'd have his pregnant daughter name her first born son after the party's dwarven fighter, even though Mauglin Stonehammer is an odd name for a human child. Oh, and he'll lead the party's horses to the stream down from the entrance to the old and formerly looted, yet still chock full o' treasure Fallen Temple of Some Forgotten Evil, but there's just so many horses. Can the halfling please come too? BAM! Dead halfling and a bit of sneaking about and a few more shapeshifts later and you have a TPK. Woohoo! Dreams of all DM dreams. It's DM vs. Players right? To the victor go the spoils? </p><p></p><p>What? It's a game? Survivability is vital to your enjoyment of it? You hate it when your character is a fighter and has to sit around and watch the fight? There's loads of good advice on what to do to increase those saves and still be a highly effective fighter. Here's another idea. Talk to your DM. It IS a game. It SHOULD be fun. If it's not, see if you can hammer out a plan to make it more fun. DMs and players are not opposition, they are all playing the same game. Your DM may just be a pinhead. Maybe he lives for the TPK. Maybe he's afraid they'll take away his RBDM card, I dunno. But a DM that doesn't listen to his players wants and game needs may find himself playing single player NWN for his enjoyment rather than having a group of friends over for an entertaining evening fraught with peril, laughs and rewards. Food for thought from someone who sits on both sides of the screen and has loved this game for better than 20 years now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Harlock, post: 236692, member: 4545"] Either way your dead. Personally as a DM and as a PC I prefer it when PCs get offed by the most unassuming and least threatening enemies. That weak human slave with the kind eyes, long grey beard and highly visible rib cage and hip bones? mindblanked Doppleganger. He thanked you so profusely when your party of do-gooders picked the lock on his manacles. He showed you where his captors hid the trap of ulitmate doom. He graciously accepted your offer to escort him back to the nearest town. He said he'd have his pregnant daughter name her first born son after the party's dwarven fighter, even though Mauglin Stonehammer is an odd name for a human child. Oh, and he'll lead the party's horses to the stream down from the entrance to the old and formerly looted, yet still chock full o' treasure Fallen Temple of Some Forgotten Evil, but there's just so many horses. Can the halfling please come too? BAM! Dead halfling and a bit of sneaking about and a few more shapeshifts later and you have a TPK. Woohoo! Dreams of all DM dreams. It's DM vs. Players right? To the victor go the spoils? What? It's a game? Survivability is vital to your enjoyment of it? You hate it when your character is a fighter and has to sit around and watch the fight? There's loads of good advice on what to do to increase those saves and still be a highly effective fighter. Here's another idea. Talk to your DM. It IS a game. It SHOULD be fun. If it's not, see if you can hammer out a plan to make it more fun. DMs and players are not opposition, they are all playing the same game. Your DM may just be a pinhead. Maybe he lives for the TPK. Maybe he's afraid they'll take away his RBDM card, I dunno. But a DM that doesn't listen to his players wants and game needs may find himself playing single player NWN for his enjoyment rather than having a group of friends over for an entertaining evening fraught with peril, laughs and rewards. Food for thought from someone who sits on both sides of the screen and has loved this game for better than 20 years now. :) [/QUOTE]
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