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OK so level adjustment +2 or more is really a bad deal!
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<blockquote data-quote="ARandomGod" data-source="post: 2020320" data-attributes="member: 17296"><p>Yes. But in equal proportion to the entire party being rewarded by the increase of virtual magical items created by the influx of the one character with said virtual abilities.</p><p></p><p>They would be worth more, if you docked the items given out disproportionately. And, once again, this very statement is why they attempted to do something that's easier to enumerate. Some people can't grasp handing out treasure in proportions.</p><p></p><p></p><p></p><p>It depends a lot on how far up you're planning on going. A +1 buyoff is usually worth it. You'll make up that 3k pretty fast gaining XP for the lower level that you are, versus being docked for the higher level that you were. Of course, you're right with casters. LA hurts them bad in almost every circumstance. It'd be very hard to find one that's actually worth it. Take the Lich for example. An NPC Lich is more powerful than the base caster. But a PC Lich is much less powerful than he would be if he didn't take that +4 ECL. </p><p></p><p>Depending, of course, on how you DO it. IF you instantly gain those four levels when you Lich yourself up that's a different story. </p><p></p><p>So actually, with my buyoffs I do it a little easier than the Monty version. The first is the same, but for a +2 ECL I let one get bought of as if it were ECL 1 (at fourth level) and the second be bought off at level 7. Instead of waiting till seven to let the first of the two be bought off. That lowers the cost... and by making the XP penalty be "unseen" or payed along the way, it tends to be pretty similiar to the character making equivelant magic items. At least I've been able to balance it like that so far. In general, however, I just don't let ECL races play without special dispensation.</p></blockquote><p></p>
[QUOTE="ARandomGod, post: 2020320, member: 17296"] Yes. But in equal proportion to the entire party being rewarded by the increase of virtual magical items created by the influx of the one character with said virtual abilities. They would be worth more, if you docked the items given out disproportionately. And, once again, this very statement is why they attempted to do something that's easier to enumerate. Some people can't grasp handing out treasure in proportions. It depends a lot on how far up you're planning on going. A +1 buyoff is usually worth it. You'll make up that 3k pretty fast gaining XP for the lower level that you are, versus being docked for the higher level that you were. Of course, you're right with casters. LA hurts them bad in almost every circumstance. It'd be very hard to find one that's actually worth it. Take the Lich for example. An NPC Lich is more powerful than the base caster. But a PC Lich is much less powerful than he would be if he didn't take that +4 ECL. Depending, of course, on how you DO it. IF you instantly gain those four levels when you Lich yourself up that's a different story. So actually, with my buyoffs I do it a little easier than the Monty version. The first is the same, but for a +2 ECL I let one get bought of as if it were ECL 1 (at fourth level) and the second be bought off at level 7. Instead of waiting till seven to let the first of the two be bought off. That lowers the cost... and by making the XP penalty be "unseen" or payed along the way, it tends to be pretty similiar to the character making equivelant magic items. At least I've been able to balance it like that so far. In general, however, I just don't let ECL races play without special dispensation. [/QUOTE]
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OK so level adjustment +2 or more is really a bad deal!
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