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OK to make PC build dependent on magic item for viability?
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<blockquote data-quote="HammerMan" data-source="post: 8485607" data-attributes="member: 84112"><p>okay 1st, I HATE that I am about to answer this the way I am...</p><p></p><p>put an 8 in str take the oger power gantlets and hope to find a better belt some day is the best play. Take your 1st level in fighter (for max 10hp anyway and the str/con save) and you don't need str to multi, just Int. then boost Con and Int... that is the power play. You can 'justfy' it by saying that you are the healthy (high con) but weak nerd who wanted to be part of the malitia but ended up training in magic instead. </p><p></p><p>why do I hate that, because I would not want you to do it if I were DMing. So first check with the table, see what the others think. </p><p></p><p>having said that, you can make a desent str/con build or int/con build if you don't go with this.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8485607, member: 84112"] okay 1st, I HATE that I am about to answer this the way I am... put an 8 in str take the oger power gantlets and hope to find a better belt some day is the best play. Take your 1st level in fighter (for max 10hp anyway and the str/con save) and you don't need str to multi, just Int. then boost Con and Int... that is the power play. You can 'justfy' it by saying that you are the healthy (high con) but weak nerd who wanted to be part of the malitia but ended up training in magic instead. why do I hate that, because I would not want you to do it if I were DMing. So first check with the table, see what the others think. having said that, you can make a desent str/con build or int/con build if you don't go with this. [/QUOTE]
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OK to make PC build dependent on magic item for viability?
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