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<blockquote data-quote="TheAuldGrump" data-source="post: 3572262" data-attributes="member: 6957"><p>Hmmm, what things can E.N.Publishing focus on that will sell, and hopefully keep things more buoyant?</p><p></p><p>I, at the least, tend to purchase 'toolkit' books by preference. Steam & Steel has seen enough use that I had to print up another copy. Mechanomancy I & II have not seen use, but are quite good. (Just not something that fits any of my current game settings.)</p><p></p><p>A toolkit can often be used in multiple D20 and OGL D20 games, I converted much of Steam & Steel for use in OGL Steampunk, and some for Spycraft 2.0. I converted Elements of Magic: Mythic Earth for use in Spycraft, and it is now seeing use. (This was a multi step process, where I made a whole bunch of changes, then removed them, a little at a time, getting almost back to the way it was written.... I'd have saved myself a whole lot of work by just adding subdual damage to the casting of spells, and stress damage to conjurations - since those and a drained level for both caster and target in regards to any resurrection magics are the only changes remaining. Rolling eyes, where art thou? :\ )</p><p></p><p>I will take a 'Book of Templates' or a 'Librum Equitus' over a book of monsters or a book on chainmail bikinis. Adventures are low on the list - they have to reach out and grab me, they need a serious hook. For Pathfinder (issue 1) that hook is the goblins, but WotBS does not have a hook that has a big enough worm, I guess.</p><p></p><p>But my tastes may differ from the norm, and I suspect that I have also zeroed in on the products that take the longest to write and test. But I would like to see E.N.Publishing succeed.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 3572262, member: 6957"] Hmmm, what things can E.N.Publishing focus on that will sell, and hopefully keep things more buoyant? I, at the least, tend to purchase 'toolkit' books by preference. Steam & Steel has seen enough use that I had to print up another copy. Mechanomancy I & II have not seen use, but are quite good. (Just not something that fits any of my current game settings.) A toolkit can often be used in multiple D20 and OGL D20 games, I converted much of Steam & Steel for use in OGL Steampunk, and some for Spycraft 2.0. I converted Elements of Magic: Mythic Earth for use in Spycraft, and it is now seeing use. (This was a multi step process, where I made a whole bunch of changes, then removed them, a little at a time, getting almost back to the way it was written.... I'd have saved myself a whole lot of work by just adding subdual damage to the casting of spells, and stress damage to conjurations - since those and a drained level for both caster and target in regards to any resurrection magics are the only changes remaining. Rolling eyes, where art thou? :\ ) I will take a 'Book of Templates' or a 'Librum Equitus' over a book of monsters or a book on chainmail bikinis. Adventures are low on the list - they have to reach out and grab me, they need a serious hook. For Pathfinder (issue 1) that hook is the goblins, but WotBS does not have a hook that has a big enough worm, I guess. But my tastes may differ from the norm, and I suspect that I have also zeroed in on the products that take the longest to write and test. But I would like to see E.N.Publishing succeed. The Auld Grump [/QUOTE]
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