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<blockquote data-quote="Mouseferatu" data-source="post: 4859461" data-attributes="member: 1288"><p>I haven't done that for 4E, but I sort of did it back in the early days of 3E. I ran a campaign that was set several centuries after an earlier campaign, with the earlier party now legendary heroes of yore. The players weren't playing those same characters for <em>most</em> of the campaign, but I ran a game where the current characters were able to see back in time to learn something that had happened, and the players got to play their old characters--recreated for the new edition--for that game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Of course, being a bastard, I also set things up so that for the old "guest star" characters to succeed in what they were doing, they'd have to take actions that would make things harder for the "real" party, a few hundred years later. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> My players loved it, even as they cursed at me.</p></blockquote><p></p>
[QUOTE="Mouseferatu, post: 4859461, member: 1288"] I haven't done that for 4E, but I sort of did it back in the early days of 3E. I ran a campaign that was set several centuries after an earlier campaign, with the earlier party now legendary heroes of yore. The players weren't playing those same characters for [i]most[/i] of the campaign, but I ran a game where the current characters were able to see back in time to learn something that had happened, and the players got to play their old characters--recreated for the new edition--for that game. :) Of course, being a bastard, I also set things up so that for the old "guest star" characters to succeed in what they were doing, they'd have to take actions that would make things harder for the "real" party, a few hundred years later. :devil: My players loved it, even as they cursed at me. [/QUOTE]
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