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<blockquote data-quote="Sledge" data-source="post: 4260259" data-attributes="member: 9324"><p>These two chapters at around 30 pages replace 1, 6, and bits of 2, 3, 8 in terms of mechanics. This piecemeal grab makes it very hard to judge size but I would say that most of description didn't make the transfer.</p><p></p><p>due to additional mechanics and the additional race this section is actually bigger now.</p><p></p><p>Much more page space here as well, however if we exclude the lists of powers and pretend they are spells then we seen that the fluff and base information has dropped to around half of what is in 3e. This from my reading is most of the material you would find in each class before that "game rule information" heading.</p><p></p><p>This area everyone knows is cut down. It is 26 pages cut to 11 or so when you account for font.</p><p></p><p>For a section with supposedly many more feats (haven't counted them myself) this section is just a tad smaller than 3 when we account for font.</p><p></p><p>Okay now with so much additional information this should be huge, and even with the font increase accounted for this section is about half again the size it was in 3. Now if we are picky we note that the content that somewhat matches 3 is in only the first quarter of the chapter.</p><p></p><p>With a font comparision this chapter has lost a couple pages. One of which (carrying) was squished into equipment though.</p><p></p><p>This is a sneaky little chapter because so much of combat is actually spread out in earlier chapters. This means that after accounting for font size this chapter is a few pages smaller than in 3.</p><p></p><p>Well I'm sorry but that is where the remainder is... even adding the powers to the rituals as an all encompassing "magic" category, 4e has reduced this section by something like 40plus pages. This is also while giving massive quantities of powers to every single class. Some of this is countered because by stripping 90% of the fluff powers are much smaller than spells used to be. Still the wizard and cleric have gone from around 120 pages to something like 40 pages.</p><p>Now I would be interested if anyone has done an actual count of how many powers each class has and how many rituals there are and how that compares to spell counts in 3e.</p></blockquote><p></p>
[QUOTE="Sledge, post: 4260259, member: 9324"] These two chapters at around 30 pages replace 1, 6, and bits of 2, 3, 8 in terms of mechanics. This piecemeal grab makes it very hard to judge size but I would say that most of description didn't make the transfer. due to additional mechanics and the additional race this section is actually bigger now. Much more page space here as well, however if we exclude the lists of powers and pretend they are spells then we seen that the fluff and base information has dropped to around half of what is in 3e. This from my reading is most of the material you would find in each class before that "game rule information" heading. This area everyone knows is cut down. It is 26 pages cut to 11 or so when you account for font. For a section with supposedly many more feats (haven't counted them myself) this section is just a tad smaller than 3 when we account for font. Okay now with so much additional information this should be huge, and even with the font increase accounted for this section is about half again the size it was in 3. Now if we are picky we note that the content that somewhat matches 3 is in only the first quarter of the chapter. With a font comparision this chapter has lost a couple pages. One of which (carrying) was squished into equipment though. This is a sneaky little chapter because so much of combat is actually spread out in earlier chapters. This means that after accounting for font size this chapter is a few pages smaller than in 3. Well I'm sorry but that is where the remainder is... even adding the powers to the rituals as an all encompassing "magic" category, 4e has reduced this section by something like 40plus pages. This is also while giving massive quantities of powers to every single class. Some of this is countered because by stripping 90% of the fluff powers are much smaller than spells used to be. Still the wizard and cleric have gone from around 120 pages to something like 40 pages. Now I would be interested if anyone has done an actual count of how many powers each class has and how many rituals there are and how that compares to spell counts in 3e. [/QUOTE]
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