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Okay so you hate Dragonlance, how can the current designers improve it?
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<blockquote data-quote="jonesy" data-source="post: 2114634" data-attributes="member: 10324"><p>Just that only Sovereing Press would get to continue with the setting. They've made wonderful work already and I hope they continue on the path. And I hope they would get to remake the DLCS their way. WotC should stay 500 miles away from anything Dragonlance. Their editors seem to not know anything at all about the setting.</p><p></p><p></p><p>You do realize those are two different instances from two different trilogies you've merged together. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>That was because she had been told to set the story 30 years into the then future. The summary of 'earlier events' was deemed necessary, but I do admit it could have been done better.</p><p></p><p></p><p>I must heartily disagree. The novels play a crucial part only if the DM thinks they do. They are potential fluff for the setting, but you don't need them to play there. I'd go so far as to say that a DM who had only the new SP sourcebooks would do perfectly fine. And any player who uses novel information to try and 'outplay' the DM should realize that it's the DMs world he is playing in, not the novel authors. Oh were you relying on the Heroes of the Lance to save the day? Well oops, they were killed last week. Think killing Ariakas stops the war? Well would you look at that, he wasn't the one in charge after all. Trying to use the Disks of Mishakal to save the day? Didn't you know they were fakes? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>That's an interesting view because it was Rabe who was limited in writing DoaNA because of the strict 'what you should have happen' guidelines she was given. I still thought that she managed to create an original and entertaining adventure. Yes, I like DoaNA.</p><p></p><p></p><p>That's a player problem, not a setting problem. Kender and gnomes are obnoxious only if the player sets out to play them that way. Kender are not all crazy kleptos who don't understand the concequencies of their actions just like gnomes are not all goofy self-centered motormouths (there are already precedents of DL gnomes who've lived so long among other races that they have problems speaking in a 'gnomish' way).</p></blockquote><p></p>
[QUOTE="jonesy, post: 2114634, member: 10324"] Just that only Sovereing Press would get to continue with the setting. They've made wonderful work already and I hope they continue on the path. And I hope they would get to remake the DLCS their way. WotC should stay 500 miles away from anything Dragonlance. Their editors seem to not know anything at all about the setting. You do realize those are two different instances from two different trilogies you've merged together. :) That was because she had been told to set the story 30 years into the then future. The summary of 'earlier events' was deemed necessary, but I do admit it could have been done better. I must heartily disagree. The novels play a crucial part only if the DM thinks they do. They are potential fluff for the setting, but you don't need them to play there. I'd go so far as to say that a DM who had only the new SP sourcebooks would do perfectly fine. And any player who uses novel information to try and 'outplay' the DM should realize that it's the DMs world he is playing in, not the novel authors. Oh were you relying on the Heroes of the Lance to save the day? Well oops, they were killed last week. Think killing Ariakas stops the war? Well would you look at that, he wasn't the one in charge after all. Trying to use the Disks of Mishakal to save the day? Didn't you know they were fakes? :) That's an interesting view because it was Rabe who was limited in writing DoaNA because of the strict 'what you should have happen' guidelines she was given. I still thought that she managed to create an original and entertaining adventure. Yes, I like DoaNA. That's a player problem, not a setting problem. Kender and gnomes are obnoxious only if the player sets out to play them that way. Kender are not all crazy kleptos who don't understand the concequencies of their actions just like gnomes are not all goofy self-centered motormouths (there are already precedents of DL gnomes who've lived so long among other races that they have problems speaking in a 'gnomish' way). [/QUOTE]
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Okay so you hate Dragonlance, how can the current designers improve it?
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