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Okay so you hate Dragonlance, how can the current designers improve it?
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<blockquote data-quote="kigmatzomat" data-source="post: 2115357" data-attributes="member: 9254"><p>I was going to disagree with you but I'm not sure I can. See, I run a DL-based game where I rewrote the history prior to the War of Souls and ignored everything past the first chapter of the 5th Age/SAGA book (Chaos came back, gods retreated). It *is* Dragonlance. But...it's not. 99% of the stuff in the DLA and TotD is correct and that last 1% is evenly split between my changes and conflicts within the books. I have kender, tinker gnomes, big scary dragons, etc but.....it doesn't quite feel like Dragonlance anymore. I can't say it ever did really. </p><p></p><p>The fact is that DL always has a bit of the railroad feel to it so the big events can happen. Take that away and it doesn't quite feel like DL anymore. Not bad. Just...different. Probably better. From what I've heard that's why the DLd20 stuff's done so well; less railroading and a "softer" focus on the events at large. That's hearsay though. I don't own the books because my 3E DL game's been running since 2001 and there's no way I'm going to Ret-Con the whole campaign. </p><p></p><p></p><p></p><p></p><p>This, I think, is up to the DM. Set a game on Taladas and most of the Ansaloni events are rather unimportant. The islands north of the Istar are equally isolated and insulated. The big dwarven fortresses kept their doors closed for most of recent history so entire campaigns can be based there with little intrusion from the outside world. Same goes for a lot of the Elven lands. (I always wanted to start a campaign during the War where the PCs are elves, defending the forest during the evacuation. The PCs finally set sail but wind up being the group of ships that were blown to Taladas. The war becomes utterly irrelevant though still a major factor in the group's thinking.)</p><p></p><p>Even within Solamnia it varies with the local acceptance of the tales. Leave the areas where the war hit or that weren't visited by any of the Heroes and have at best an elderly Knight of Solamnia and you'll have a different experience. "Suuuuure, I can believe that Majere fellow split the Whitestone with a lance. Oh, yeah. Betcha it was just spring thaw that shattered it, don'cha know."</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 2115357, member: 9254"] I was going to disagree with you but I'm not sure I can. See, I run a DL-based game where I rewrote the history prior to the War of Souls and ignored everything past the first chapter of the 5th Age/SAGA book (Chaos came back, gods retreated). It *is* Dragonlance. But...it's not. 99% of the stuff in the DLA and TotD is correct and that last 1% is evenly split between my changes and conflicts within the books. I have kender, tinker gnomes, big scary dragons, etc but.....it doesn't quite feel like Dragonlance anymore. I can't say it ever did really. The fact is that DL always has a bit of the railroad feel to it so the big events can happen. Take that away and it doesn't quite feel like DL anymore. Not bad. Just...different. Probably better. From what I've heard that's why the DLd20 stuff's done so well; less railroading and a "softer" focus on the events at large. That's hearsay though. I don't own the books because my 3E DL game's been running since 2001 and there's no way I'm going to Ret-Con the whole campaign. This, I think, is up to the DM. Set a game on Taladas and most of the Ansaloni events are rather unimportant. The islands north of the Istar are equally isolated and insulated. The big dwarven fortresses kept their doors closed for most of recent history so entire campaigns can be based there with little intrusion from the outside world. Same goes for a lot of the Elven lands. (I always wanted to start a campaign during the War where the PCs are elves, defending the forest during the evacuation. The PCs finally set sail but wind up being the group of ships that were blown to Taladas. The war becomes utterly irrelevant though still a major factor in the group's thinking.) Even within Solamnia it varies with the local acceptance of the tales. Leave the areas where the war hit or that weren't visited by any of the Heroes and have at best an elderly Knight of Solamnia and you'll have a different experience. "Suuuuure, I can believe that Majere fellow split the Whitestone with a lance. Oh, yeah. Betcha it was just spring thaw that shattered it, don'cha know." [/QUOTE]
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Okay so you hate Dragonlance, how can the current designers improve it?
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