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Okay so you hate Dragonlance, how can the current designers improve it?
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<blockquote data-quote="Banshee16" data-source="post: 2116619" data-attributes="member: 7883"><p>I hated 5th Age SAGA.....but personally I've been thinking that Sovereign Stone has been doing an awesome job with some of the recent books. It was a shaky start with the 5th Age sourcebook, though I really liked the DLCS. Both the monster book, and the Wizards of High Sorcery book were quite good. I picked up War of the Lance, but haven't read through it yet.</p><p></p><p>I'd love to see a "Races of" type book, kind of like Races of Faerun. And a new sourcebook to update Taladas to 3E. That was such a great campaign setting....I'd love an update on it. What is the kingdom of Thenol doing? What happened to the Rainward Isles? What about the Minotaur League? Tonnes of cool stuff to look into.</p><p></p><p>Oh, and don't let them blow up the planet anymore....just have regular-style adventures campaigns for a long time, that don't involve massive updates to the setting, all the gods leaving and coming back etc. After a point, it starts to stretch credulity.</p><p></p><p>I'd say fewer kender and tinker gnomes, but when it comes down to it, that's a personal choice, and I acknowledge that many people like those races. I just don't feature them very heavily when I run Dragonlance. But Knights of Solamnia, Minotaurs, Irda, Qualinesti and Silvanesti are very popular.</p><p></p><p>A few inconsistencies I'd love to see resolved and/or things changed:</p><p></p><p>1-Elven lifespans. DL was written as a setting in 1st Ed. when elves lived 2000 years. Throughout the written histories of the world, many of the elves who are mentioned (Sithas, Sithel, Kith-Kanan, etc.) lived upwards of 1500-2000 years. Yet for 2nd and 3rd Ed. DL elves have basically used the core rules...which is an average span of 550.</p><p></p><p>2-Elves should be taller. In all the original adventures they elves were tall, like 6' area...Porthios, Laurana, and Gilthanas were all tall. But again, in 2nd and 3rd Ed. DL was set to the default, so now the tallest ones were 5'5", and Laurana, at 5'6", was an absolute mutant, as an example.</p><p></p><p>3-I'd love to see some form of prestige class for Irda changer adepts and changer savants.</p><p></p><p>4-Either some rules, or plotline, or something, where the Ogre Titans become permanent...or at least some of them don't need the potions etc. to keep their powers.</p><p></p><p>5-Nzunta.</p><p></p><p>6-The population figures for Ansalon in the 5th Age sourcebook seem to low for the size of land. But this is a somewhat common problem in fantasy settings. Eberron and Midnight have the same problem, I think.</p><p></p><p>7-Inclusion of useful mechanics to assist in roleplaying the more "down-to-earth" nature of the setting. Heroes get frightened of creatures like dragons and undead and such. I would think that fear or horror rules, like what were used in the old Ravenloft setting might assist with this.</p><p></p><p>8-Bring back Taladas. Time of the Dragon was an awesome box....I'd *so* go for a 3E adaptation.</p><p></p><p>9-The Minotaurs should be tougher. I think the DLCS really stripped them down to bare bones to make them playable at lvl 1. Maybe it's just because I'm a DM, and don't have to worry about playing characters from level 1, but I just find it takes away from how dangerous they feel.</p><p></p><p>10-Clarify the whole WoHS can only use a staff or dagger thing. It doesn't work very well with 3E, or even standard DL in 2nd and 1st Ed. where you had fighter/wizards. Is a fighter/mage a renegade to be hunted down and killed for using a sword? Does he just get regarded with stares of exasperation by his brother magi? Or does the rule only apply to single-classed wizards?</p><p></p><p>Anyways, those are some of the things on my wish list. Admittedly, I'm not playing or running the setting at the moment, but I have been starting to pick up several of the 3E rulebooks for it, and I've really liked what you guys are doing. Seems to get better with every one.</p><p></p><p></p><p>Banshee</p></blockquote><p></p>
[QUOTE="Banshee16, post: 2116619, member: 7883"] I hated 5th Age SAGA.....but personally I've been thinking that Sovereign Stone has been doing an awesome job with some of the recent books. It was a shaky start with the 5th Age sourcebook, though I really liked the DLCS. Both the monster book, and the Wizards of High Sorcery book were quite good. I picked up War of the Lance, but haven't read through it yet. I'd love to see a "Races of" type book, kind of like Races of Faerun. And a new sourcebook to update Taladas to 3E. That was such a great campaign setting....I'd love an update on it. What is the kingdom of Thenol doing? What happened to the Rainward Isles? What about the Minotaur League? Tonnes of cool stuff to look into. Oh, and don't let them blow up the planet anymore....just have regular-style adventures campaigns for a long time, that don't involve massive updates to the setting, all the gods leaving and coming back etc. After a point, it starts to stretch credulity. I'd say fewer kender and tinker gnomes, but when it comes down to it, that's a personal choice, and I acknowledge that many people like those races. I just don't feature them very heavily when I run Dragonlance. But Knights of Solamnia, Minotaurs, Irda, Qualinesti and Silvanesti are very popular. A few inconsistencies I'd love to see resolved and/or things changed: 1-Elven lifespans. DL was written as a setting in 1st Ed. when elves lived 2000 years. Throughout the written histories of the world, many of the elves who are mentioned (Sithas, Sithel, Kith-Kanan, etc.) lived upwards of 1500-2000 years. Yet for 2nd and 3rd Ed. DL elves have basically used the core rules...which is an average span of 550. 2-Elves should be taller. In all the original adventures they elves were tall, like 6' area...Porthios, Laurana, and Gilthanas were all tall. But again, in 2nd and 3rd Ed. DL was set to the default, so now the tallest ones were 5'5", and Laurana, at 5'6", was an absolute mutant, as an example. 3-I'd love to see some form of prestige class for Irda changer adepts and changer savants. 4-Either some rules, or plotline, or something, where the Ogre Titans become permanent...or at least some of them don't need the potions etc. to keep their powers. 5-Nzunta. 6-The population figures for Ansalon in the 5th Age sourcebook seem to low for the size of land. But this is a somewhat common problem in fantasy settings. Eberron and Midnight have the same problem, I think. 7-Inclusion of useful mechanics to assist in roleplaying the more "down-to-earth" nature of the setting. Heroes get frightened of creatures like dragons and undead and such. I would think that fear or horror rules, like what were used in the old Ravenloft setting might assist with this. 8-Bring back Taladas. Time of the Dragon was an awesome box....I'd *so* go for a 3E adaptation. 9-The Minotaurs should be tougher. I think the DLCS really stripped them down to bare bones to make them playable at lvl 1. Maybe it's just because I'm a DM, and don't have to worry about playing characters from level 1, but I just find it takes away from how dangerous they feel. 10-Clarify the whole WoHS can only use a staff or dagger thing. It doesn't work very well with 3E, or even standard DL in 2nd and 1st Ed. where you had fighter/wizards. Is a fighter/mage a renegade to be hunted down and killed for using a sword? Does he just get regarded with stares of exasperation by his brother magi? Or does the rule only apply to single-classed wizards? Anyways, those are some of the things on my wish list. Admittedly, I'm not playing or running the setting at the moment, but I have been starting to pick up several of the 3E rulebooks for it, and I've really liked what you guys are doing. Seems to get better with every one. Banshee [/QUOTE]
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